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23 lines
362 B
C#
23 lines
362 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Team
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{
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private string name;
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private int score;
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public Team(string _name, int _score)
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{
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name = _name;
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score = _score;
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Debug.Log(name + " Team Created!");
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}
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public string GetTeamName()
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{
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return name;
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}
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}
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