Files
defrain-shooter-unity/Assets/Mirror/CompilerSymbols/Mirror.CompilerSymbols.asmdef
2021-10-25 09:20:01 +02:00

14 lines
328 B
Plaintext

{
"name": "Mirror.CompilerSymbols",
"references": [],
"optionalUnityReferences": [],
"includePlatforms": [
"Editor"
],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": []
}