Files
defrain-shooter-unity/Assets/Scripts/TestOfflineScene/HostBtnScript.cs
2021-11-03 07:46:31 +01:00

17 lines
337 B
C#

using Mirror;
using UnityEngine.UI;
using UnityEngine;
public class HostBtnScript : MonoBehaviour
{
private void Start()
{
gameObject.GetComponent<Button>().onClick.AddListener(HostServer);
}
public void HostServer()
{
GameObject.Find("GameManager").GetComponent<JoinLeaveManager>().Host();
}
}