Files
defrain-shooter-unity/Assets/Scripts/HomeMenu/MenuStartClient.cs
2021-11-26 08:56:05 +01:00

17 lines
382 B
C#

using Mirror;
using UnityEngine;
using UnityEngine.UI;
using TMPro;
public class MenuStartClient : MonoBehaviour
{
[SerializeField] private TMP_InputField IpInput;
public void StartClient()
{
Debug.Log("[MENU] Starting client...");
NetworkManager.singleton.networkAddress = IpInput.text;
NetworkManager.singleton.StartClient();
}
}