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new sprites
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@@ -31791,7 +31791,7 @@ SpriteRenderer:
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m_FlipX: 0
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m_FlipY: 0
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m_DrawMode: 0
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m_Size: {x: 1, y: 1}
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m_Size: {x: 1, y: 2}
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m_AdaptiveModeThreshold: 0.5
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m_SpriteTileMode: 0
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m_WasSpriteAssigned: 1
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