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Render Pipeline set up Transparency Sort Mode
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@@ -4,7 +4,7 @@ using UnityEngine;
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public class TreeInteraction : Interactable
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{
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public override string GetDescription() => "Baum muss schreie";
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public override string GetDescription() => "Baum muss schreien";
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public override void Interact()
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{
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if (isInRange())
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@@ -12,5 +12,4 @@ public class TreeInteraction : Interactable
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else
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Debug.Log("Tree is not in range");
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}
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}
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}
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File diff suppressed because one or more lines are too long
@@ -44,3 +44,6 @@ TagManager:
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- name: Player
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uniqueID: 1888187
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locked: 0
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- name: Tree
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uniqueID: 2298673607
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locked: 0
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