sprite order & interactable

This commit is contained in:
janis
2022-02-15 10:33:57 +01:00
parent 9349fb6d72
commit 93baa58c15
5 changed files with 399 additions and 362 deletions

View File

@@ -205,7 +205,7 @@ RectTransform:
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 200, y: 50}
m_SizeDelta: {x: 200, y: 20}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &87507994
MonoBehaviour:
@@ -227,7 +227,7 @@ MonoBehaviour:
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_text: d
m_text: interaction text
m_isRightToLeft: 0
m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
m_sharedMaterial: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
@@ -254,15 +254,15 @@ MonoBehaviour:
m_faceColor:
serializedVersion: 2
rgba: 4294967295
m_fontSize: 36
m_fontSizeBase: 36
m_fontSize: 15
m_fontSizeBase: 15
m_fontWeight: 400
m_enableAutoSizing: 0
m_fontSizeMin: 18
m_fontSizeMax: 72
m_fontStyle: 0
m_fontStyle: 17
m_HorizontalAlignment: 1
m_VerticalAlignment: 256
m_VerticalAlignment: 512
m_textAlignment: 65535
m_characterSpacing: 0
m_wordSpacing: 0
@@ -399,9 +399,9 @@ SpriteRenderer:
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 1888187
m_SortingLayer: 1
m_SortingOrder: 1
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: fb5dff93729dd844b8c1171e22fe44d7, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
@@ -421,7 +421,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 310196950}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 3.86, y: 0.21970958, z: 0}
m_LocalPosition: {x: 5.33, y: 0.35, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
@@ -527,7 +527,7 @@ MonoBehaviour:
m_Intensity: 1
m_LightVolumeIntensity: 1
m_LightVolumeIntensityEnabled: 0
m_ApplyToSortingLayers: 00000000bbcf1c00
m_ApplyToSortingLayers: 00000000bbcf1c00c7f90289
m_LightCookieSprite: {fileID: 0}
m_DeprecatedPointLightCookieSprite: {fileID: 0}
m_LightOrder: 0
@@ -611,6 +611,7 @@ GameObject:
- component: {fileID: 519420032}
- component: {fileID: 519420031}
- component: {fileID: 519420029}
- component: {fileID: 519420033}
m_Layer: 3
m_Name: Main Camera
m_TagString: MainCamera
@@ -684,6 +685,39 @@ Transform:
m_Father: {fileID: 310196954}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &519420033
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 519420028}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a79441f348de89743a2939f4d699eac1, type: 3}
m_Name:
m_EditorClassIdentifier:
m_RenderShadows: 1
m_RequiresDepthTextureOption: 2
m_RequiresOpaqueTextureOption: 2
m_CameraType: 0
m_Cameras: []
m_RendererIndex: -1
m_VolumeLayerMask:
serializedVersion: 2
m_Bits: 1
m_VolumeTrigger: {fileID: 0}
m_VolumeFrameworkUpdateModeOption: 2
m_RenderPostProcessing: 0
m_Antialiasing: 0
m_AntialiasingQuality: 2
m_StopNaN: 0
m_Dithering: 0
m_ClearDepth: 1
m_AllowXRRendering: 1
m_RequiresDepthTexture: 0
m_RequiresColorTexture: 0
m_Version: 2
--- !u!1 &725785167
GameObject:
m_ObjectHideFlags: 0
@@ -856,8 +890,8 @@ TilemapRenderer:
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingLayerID: 1888187
m_SortingLayer: -1
m_SortingOrder: 0
m_ChunkSize: {x: 32, y: 32, z: 32}
m_ChunkCullingBounds: {x: 0, y: 0, z: 0}
@@ -4929,7 +4963,7 @@ SpriteRenderer:
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RenderingLayerMask: 17
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
@@ -4952,7 +4986,7 @@ SpriteRenderer:
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 1
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: baf4c374e458f2346adb74fc79d7f377, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
@@ -4963,7 +4997,7 @@ SpriteRenderer:
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
m_SpriteSortPoint: 1
--- !u!4 &1335747188
Transform:
m_ObjectHideFlags: 0
@@ -5131,8 +5165,8 @@ TilemapRenderer:
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingLayerID: 1888187
m_SortingLayer: -1
m_SortingOrder: 1
m_ChunkSize: {x: 32, y: 32, z: 32}
m_ChunkCullingBounds: {x: 0, y: 0, z: 0}

View File

@@ -4,7 +4,13 @@ using UnityEngine;
public class TreeInteraction : Interactable
{
public override string GetDescription() => "Baum muss schreien";
public override string GetDescription()
{
if (isInRange())
return "Baum muss schreien";
else
return "Tree is not in range";
}
public override void Interact()
{
if (isInRange())

View File

@@ -17,7 +17,7 @@ MonoBehaviour:
m_RendererFeatures: []
m_RendererFeatureMap:
m_UseNativeRenderPass: 0
m_TransparencySortMode: 0
m_TransparencySortMode: 3
m_TransparencySortAxis: {x: 0, y: 1, z: 0}
m_HDREmulationScale: 1
m_LightRenderTextureScale: 0.5