mirror of
https://github.com/DerTyp7/example-top-down-unity.git
synced 2025-10-29 12:32:09 +01:00
sprite order & interactable
This commit is contained in:
@@ -205,7 +205,7 @@ RectTransform:
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 200, y: 50}
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m_SizeDelta: {x: 200, y: 20}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &87507994
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MonoBehaviour:
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@@ -227,7 +227,7 @@ MonoBehaviour:
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_Calls: []
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m_text: d
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m_text: interaction text
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m_sharedMaterial: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
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@@ -254,15 +254,15 @@ MonoBehaviour:
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m_faceColor:
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serializedVersion: 2
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rgba: 4294967295
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m_fontSize: 36
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m_fontSize: 15
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m_fontSizeBase: 15
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m_fontStyle: 17
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m_VerticalAlignment: 256
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m_VerticalAlignment: 512
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m_textAlignment: 65535
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m_characterSpacing: 0
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m_wordSpacing: 0
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@@ -399,9 +399,9 @@ SpriteRenderer:
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m_AutoUVMaxDistance: 0.5
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m_SortingLayerID: 1888187
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m_SortingLayer: 1
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m_SortingOrder: 1
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m_SortingLayerID: 0
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m_SortingLayer: 0
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m_SortingOrder: 0
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m_Sprite: {fileID: 21300000, guid: fb5dff93729dd844b8c1171e22fe44d7, type: 3}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_FlipX: 0
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@@ -421,7 +421,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 310196950}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 3.86, y: 0.21970958, z: 0}
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m_LocalPosition: {x: 5.33, y: 0.35, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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@@ -527,7 +527,7 @@ MonoBehaviour:
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m_Intensity: 1
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m_LightVolumeIntensity: 1
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m_LightVolumeIntensityEnabled: 0
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m_ApplyToSortingLayers: 00000000bbcf1c00
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m_ApplyToSortingLayers: 00000000bbcf1c00c7f90289
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m_LightCookieSprite: {fileID: 0}
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m_DeprecatedPointLightCookieSprite: {fileID: 0}
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m_LightOrder: 0
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@@ -611,6 +611,7 @@ GameObject:
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- component: {fileID: 519420032}
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- component: {fileID: 519420031}
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- component: {fileID: 519420029}
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- component: {fileID: 519420033}
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m_Layer: 3
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m_Name: Main Camera
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m_TagString: MainCamera
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@@ -684,6 +685,39 @@ Transform:
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m_RootOrder: 0
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--- !u!114 &519420033
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--- !u!1 &725785167
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GameObject:
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m_ObjectHideFlags: 0
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@@ -856,8 +890,8 @@ TilemapRenderer:
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m_ChunkCullingBounds: {x: 0, y: 0, z: 0}
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@@ -4929,7 +4963,7 @@ SpriteRenderer:
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m_ReflectionProbeUsage: 1
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m_RayTracingMode: 0
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m_RayTraceProcedural: 0
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m_RenderingLayerMask: 1
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m_RenderingLayerMask: 17
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m_RendererPriority: 0
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- {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
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@@ -4952,7 +4986,7 @@ SpriteRenderer:
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m_LightmapParameters: {fileID: 0}
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m_SortingLayerID: 0
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m_SortingLayer: 0
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m_SortingOrder: 1
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m_SortingOrder: 0
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m_Sprite: {fileID: 21300000, guid: baf4c374e458f2346adb74fc79d7f377, type: 3}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_FlipX: 0
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@@ -4963,7 +4997,7 @@ SpriteRenderer:
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m_SpriteTileMode: 0
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m_WasSpriteAssigned: 1
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m_MaskInteraction: 0
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m_SpriteSortPoint: 0
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m_SpriteSortPoint: 1
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--- !u!4 &1335747188
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Transform:
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m_ObjectHideFlags: 0
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@@ -5131,8 +5165,8 @@ TilemapRenderer:
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m_AutoUVMaxDistance: 0.5
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m_AutoUVMaxAngle: 89
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m_SortingLayerID: 0
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m_SortingLayerID: 1888187
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m_SortingOrder: 1
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m_ChunkSize: {x: 32, y: 32, z: 32}
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@@ -4,7 +4,13 @@ using UnityEngine;
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public class TreeInteraction : Interactable
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{
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public override string GetDescription() => "Baum muss schreien";
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public override string GetDescription()
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{
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if (isInRange())
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return "Baum muss schreien";
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else
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return "Tree is not in range";
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}
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public override void Interact()
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{
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if (isInRange())
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@@ -17,7 +17,7 @@ MonoBehaviour:
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m_RendererFeatureMap:
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m_UseNativeRenderPass: 0
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m_TransparencySortMode: 0
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m_TransparencySortMode: 3
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m_TransparencySortAxis: {x: 0, y: 1, z: 0}
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m_HDREmulationScale: 1
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m_LightRenderTextureScale: 0.5
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@@ -38,12 +38,9 @@ TagManager:
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-
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-
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uniqueID: 1888187
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uniqueID: 0
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locked: 0
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- name: Player
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uniqueID: 1888187
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locked: 0
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- name: Tree
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uniqueID: 2298673607
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locked: 0
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@@ -19,12 +19,63 @@ MonoBehaviour:
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width: 1920
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--- !u!114 &2
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m_ObjectHideFlags: 52
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--- !u!114 &3
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--- !u!114 &4
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MonoBehaviour:
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@@ -37,9 +88,9 @@ MonoBehaviour:
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@@ -52,7 +103,7 @@ MonoBehaviour:
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--- !u!114 &3
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--- !u!114 &5
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MonoBehaviour:
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@@ -74,7 +125,7 @@ MonoBehaviour:
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--- !u!114 &4
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--- !u!114 &6
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MonoBehaviour:
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@@ -95,56 +146,6 @@ MonoBehaviour:
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--- !u!114 &5
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--- !u!114 &6
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--- !u!114 &7
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--- !u!114 &8
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m_SkipHidden: 0
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m_SearchArea: 1
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m_Folders:
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- Assets/Scripts
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m_Globs: []
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m_OriginalText:
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m_ViewMode: 1
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m_StartGridSize: 74
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m_LastFolders:
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- Assets/Scripts
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m_LastFoldersGridSize: 74
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m_LastProjectPath: M:\UnityProjects\2D-Top-Down
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m_LockTracker:
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m_IsLocked: 0
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m_FolderTreeState:
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scrollPos: {x: 0, y: 0}
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m_SelectedIDs: ce700000
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m_LastClickedID: 28878
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m_ExpandedIDs: 00000000c26e00006095000000ca9a3bffffff7f
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m_RenameOverlay:
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m_ClientGUIView: {fileID: 0}
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m_CreateAssetUtility:
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m_EndAction: {fileID: 0}
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m_InstanceID: 0
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m_Path:
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m_Icon: {fileID: 0}
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m_ResourceFile:
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m_AssetTreeState:
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scrollPos: {x: 0, y: 0}
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m_SelectedIDs:
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m_LastClickedID: 0
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m_ExpandedIDs: 00000000c26e000000ca9a3bffffff7f
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m_RenameOverlay:
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m_IsRenaming: 0
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m_OriginalEventType: 11
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m_IsRenamingFilename: 1
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m_ClientGUIView: {fileID: 0}
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m_SearchString:
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m_CreateAssetUtility:
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m_EndAction: {fileID: 0}
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m_InstanceID: 0
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m_Path:
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m_Icon: {fileID: 0}
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m_ResourceFile:
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m_ListAreaState:
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m_SelectedInstanceIDs:
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m_LastClickedInstanceID: 0
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m_HadKeyboardFocusLastEvent: 1
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m_ExpandedInstanceIDs: c62300006a8e0000f25e000088610000
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m_RenameOverlay:
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m_Name:
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height: 0
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m_UserData: 0
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m_IsWaitingForDelay: 0
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m_IsRenaming: 0
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m_OriginalEventType: 11
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m_IsRenamingFilename: 1
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m_ClientGUIView: {fileID: 11}
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m_CreateAssetUtility:
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m_EndAction: {fileID: 0}
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m_InstanceID: 0
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m_Path:
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m_Icon: {fileID: 0}
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m_ResourceFile:
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m_NewAssetIndexInList: -1
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m_ScrollPosition: {x: 0, y: 0}
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m_GridSize: 74
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m_SkipHiddenPackages: 0
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m_DirectoriesAreaWidth: 207
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--- !u!114 &16
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MonoBehaviour:
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m_ObjectHideFlags: 52
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@@ -913,9 +913,9 @@ MonoBehaviour:
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m_Pos:
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y: 630
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m_ViewDataDictionary: {fileID: 0}
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m_OverlayCanvas:
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m_LastAppliedPresetName: Default
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@@ -940,9 +940,9 @@ MonoBehaviour:
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height: 918
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m_ViewDataDictionary: {fileID: 0}
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m_OverlayCanvas:
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Reference in New Issue
Block a user