diff --git a/Assets/Player/PlayerMovement.cs b/Assets/Player/PlayerMovement.cs new file mode 100644 index 0000000..e110952 --- /dev/null +++ b/Assets/Player/PlayerMovement.cs @@ -0,0 +1,18 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class PlayerMovement : MonoBehaviour +{ + // Start is called before the first frame update + void Start() + { + + } + + // Update is called once per frame + void Update() + { + + } +} diff --git a/Assets/Player/PlayerMovement.cs.meta b/Assets/Player/PlayerMovement.cs.meta new file mode 100644 index 0000000..9986c4b --- /dev/null +++ b/Assets/Player/PlayerMovement.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: a9017614b2d5325478f166966d21c7a3 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: