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			11 lines
		
	
	
		
			259 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			11 lines
		
	
	
		
			259 B
		
	
	
	
		
			C#
		
	
	
	
	
	
| using System.Collections;
 | |
| using System.Collections.Generic;
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| using UnityEngine;
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| 
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| [CreateAssetMenu(fileName = "CharSprite", menuName = "CharSprite", order = 1)]
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| public class CharSprite : ScriptableObject
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| {
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|     public char character;
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|     public Sprite sprite;
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| }
 | 
