Files
example-top-down-unity/Assets/Scripts/PlayerController.cs
2022-02-14 17:12:18 +01:00

12 lines
210 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
// Handles the player input, such as interactions
public class PlayerController : MonoBehaviour
{
void Update()
{
}
}