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			15 lines
		
	
	
		
			367 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			15 lines
		
	
	
		
			367 B
		
	
	
	
		
			C#
		
	
	
	
	
	
| using System.Collections;
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| using System.Collections.Generic;
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| using UnityEngine;
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| [CreateAssetMenu(fileName = "FoodItem", menuName = "Items/FoodItem", order = 2)]
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| public class FoodItem : Item
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| {
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|     public int health;
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|     public int water;
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|     public int regeneration;
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| 
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|     public override void OnSelect()
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|     {
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|         throw new System.NotImplementedException();
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|     }
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| } | 
