Files
example-top-down-unity/Assets/Scripts/Inventory/ResourceItem.cs
2022-02-21 21:16:29 +01:00

11 lines
304 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu(fileName = "ResourceItem", menuName = "Items/ResourceItem", order = 2)]
public class ResourceItem : Item
{
public override void OnSelect()
{
throw new System.NotImplementedException();
}
}