Files
example-top-down-unity/Assets/Scripts/Inventory/FoodItem.cs
julius 9201677c1b -Added Items
-Added item stacking
-adding and removing items
2022-02-10 19:56:25 +01:00

11 lines
267 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu(fileName = "FoodItem", menuName = "Items/FoodItem", order = 2)]
public class FoodItem : Item
{
public int health;
public int water;
public int regeneration;
}