mirror of
				https://github.com/DerTyp7/fps-citybuild-unity.git
				synced 2025-10-30 20:47:08 +01:00 
			
		
		
		
	Interactable Class
This commit is contained in:
		| @@ -0,0 +1,207 @@ | ||||
| %YAML 1.1 | ||||
| %TAG !u! tag:unity3d.com,2011: | ||||
| --- !u!21 &2100000 | ||||
| Material: | ||||
|   serializedVersion: 6 | ||||
|   m_ObjectHideFlags: 0 | ||||
|   m_PrefabParentObject: {fileID: 0} | ||||
|   m_PrefabInternal: {fileID: 0} | ||||
|   m_Name: Ground - Logo Scene | ||||
|   m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} | ||||
|   m_ShaderKeywords: _NORMALMAP | ||||
|   m_LightmapFlags: 5 | ||||
|   m_CustomRenderQueue: -1 | ||||
|   stringTagMap: {} | ||||
|   m_SavedProperties: | ||||
|     serializedVersion: 2 | ||||
|     m_TexEnvs: | ||||
|       data: | ||||
|         first: | ||||
|           name: _MainTex | ||||
|         second: | ||||
|           m_Texture: {fileID: 2800000, guid: 1cdc5b506b1a4a33a53c30669ced1f51, type: 3} | ||||
|           m_Scale: {x: 20, y: 20} | ||||
|           m_Offset: {x: 0, y: 0} | ||||
|       data: | ||||
|         first: | ||||
|           name: _BumpMap | ||||
|         second: | ||||
|           m_Texture: {fileID: 2800000, guid: 8b8c8a10edf94ddc8cc4cc4fcd5696a9, type: 3} | ||||
|           m_Scale: {x: 30, y: 50} | ||||
|           m_Offset: {x: 0, y: 0} | ||||
|       data: | ||||
|         first: | ||||
|           name: _DetailNormalMap | ||||
|         second: | ||||
|           m_Texture: {fileID: 0} | ||||
|           m_Scale: {x: 1, y: 1} | ||||
|           m_Offset: {x: 0, y: 0} | ||||
|       data: | ||||
|         first: | ||||
|           name: _ParallaxMap | ||||
|         second: | ||||
|           m_Texture: {fileID: 0} | ||||
|           m_Scale: {x: 1, y: 1} | ||||
|           m_Offset: {x: 0, y: 0} | ||||
|       data: | ||||
|         first: | ||||
|           name: _OcclusionMap | ||||
|         second: | ||||
|           m_Texture: {fileID: 0} | ||||
|           m_Scale: {x: 1, y: 1} | ||||
|           m_Offset: {x: 0, y: 0} | ||||
|       data: | ||||
|         first: | ||||
|           name: _EmissionMap | ||||
|         second: | ||||
|           m_Texture: {fileID: 0} | ||||
|           m_Scale: {x: 1, y: 1} | ||||
|           m_Offset: {x: 0, y: 0} | ||||
|       data: | ||||
|         first: | ||||
|           name: _DetailMask | ||||
|         second: | ||||
|           m_Texture: {fileID: 0} | ||||
|           m_Scale: {x: 1, y: 1} | ||||
|           m_Offset: {x: 0, y: 0} | ||||
|       data: | ||||
|         first: | ||||
|           name: _DetailAlbedoMap | ||||
|         second: | ||||
|           m_Texture: {fileID: 0} | ||||
|           m_Scale: {x: 1, y: 1} | ||||
|           m_Offset: {x: 0, y: 0} | ||||
|       data: | ||||
|         first: | ||||
|           name: _MetallicGlossMap | ||||
|         second: | ||||
|           m_Texture: {fileID: 0} | ||||
|           m_Scale: {x: 1, y: 1} | ||||
|           m_Offset: {x: 0, y: 0} | ||||
|       data: | ||||
|         first: | ||||
|           name: _BorderTex | ||||
|         second: | ||||
|           m_Texture: {fileID: 0} | ||||
|           m_Scale: {x: 1, y: 1} | ||||
|           m_Offset: {x: 0, y: 0} | ||||
|       data: | ||||
|         first: | ||||
|           name: _FillTex | ||||
|         second: | ||||
|           m_Texture: {fileID: 0} | ||||
|           m_Scale: {x: 1, y: 1} | ||||
|           m_Offset: {x: 0, y: 0} | ||||
|       data: | ||||
|         first: | ||||
|           name: _EdgeTex | ||||
|         second: | ||||
|           m_Texture: {fileID: 0} | ||||
|           m_Scale: {x: 1, y: 1} | ||||
|           m_Offset: {x: 0, y: 0} | ||||
|     m_Floats: | ||||
|       data: | ||||
|         first: | ||||
|           name: _SrcBlend | ||||
|         second: 1 | ||||
|       data: | ||||
|         first: | ||||
|           name: _DstBlend | ||||
|         second: 0 | ||||
|       data: | ||||
|         first: | ||||
|           name: _Radius | ||||
|         second: 0 | ||||
|       data: | ||||
|         first: | ||||
|           name: _Cutoff | ||||
|         second: .5 | ||||
|       data: | ||||
|         first: | ||||
|           name: _Shininess | ||||
|         second: .220354751 | ||||
|       data: | ||||
|         first: | ||||
|           name: _Parallax | ||||
|         second: .0199999996 | ||||
|       data: | ||||
|         first: | ||||
|           name: _ZWrite | ||||
|         second: 1 | ||||
|       data: | ||||
|         first: | ||||
|           name: _Glossiness | ||||
|         second: .344000012 | ||||
|       data: | ||||
|         first: | ||||
|           name: _BumpScale | ||||
|         second: 1 | ||||
|       data: | ||||
|         first: | ||||
|           name: _OcclusionStrength | ||||
|         second: 1 | ||||
|       data: | ||||
|         first: | ||||
|           name: _DetailNormalMapScale | ||||
|         second: 1 | ||||
|       data: | ||||
|         first: | ||||
|           name: _UVSec | ||||
|         second: 0 | ||||
|       data: | ||||
|         first: | ||||
|           name: _Mode | ||||
|         second: 0 | ||||
|       data: | ||||
|         first: | ||||
|           name: _Metallic | ||||
|         second: 0 | ||||
|       data: | ||||
|         first: | ||||
|           name: _EmissionScaleUI | ||||
|         second: 0 | ||||
|       data: | ||||
|         first: | ||||
|           name: _EdgeSoftness | ||||
|         second: 0 | ||||
|       data: | ||||
|         first: | ||||
|           name: _DiffusePower | ||||
|         second: 1 | ||||
|       data: | ||||
|         first: | ||||
|           name: _Border | ||||
|         second: .0214285739 | ||||
|       data: | ||||
|         first: | ||||
|           name: _Size | ||||
|         second: .100000001 | ||||
|       data: | ||||
|         first: | ||||
|           name: _EdgeWidth | ||||
|         second: 0 | ||||
|     m_Colors: | ||||
|       data: | ||||
|         first: | ||||
|           name: _EmissionColor | ||||
|         second: {r: 0, g: 0, b: 0, a: 0} | ||||
|       data: | ||||
|         first: | ||||
|           name: _Color | ||||
|         second: {r: 1, g: 1, b: 1, a: 1} | ||||
|       data: | ||||
|         first: | ||||
|           name: _SpecColor | ||||
|         second: {r: .5, g: .5, b: .5, a: 1} | ||||
|       data: | ||||
|         first: | ||||
|           name: _EmissionColorUI | ||||
|         second: {r: 1, g: 1, b: 1, a: 1} | ||||
|       data: | ||||
|         first: | ||||
|           name: _FaceColor | ||||
|         second: {r: 1, g: 1, b: 1, a: 1} | ||||
|       data: | ||||
|         first: | ||||
|           name: _BorderColor | ||||
|         second: {r: 0, g: 0, b: 0, a: 1} | ||||
		Reference in New Issue
	
	Block a user
	 DerTyp187
					DerTyp187