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	Interactable Class
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		| @@ -0,0 +1,73 @@ | ||||
| using UnityEngine; | ||||
|  | ||||
|  | ||||
| namespace TMPro.Examples | ||||
| { | ||||
|     public class TMP_TextEventCheck : MonoBehaviour | ||||
|     { | ||||
|  | ||||
|         public TMP_TextEventHandler TextEventHandler; | ||||
|  | ||||
|         private TMP_Text m_TextComponent; | ||||
|  | ||||
|         void OnEnable() | ||||
|         { | ||||
|             if (TextEventHandler != null) | ||||
|             { | ||||
|                 // Get a reference to the text component | ||||
|                 m_TextComponent = TextEventHandler.GetComponent<TMP_Text>(); | ||||
|                  | ||||
|                 TextEventHandler.onCharacterSelection.AddListener(OnCharacterSelection); | ||||
|                 TextEventHandler.onSpriteSelection.AddListener(OnSpriteSelection); | ||||
|                 TextEventHandler.onWordSelection.AddListener(OnWordSelection); | ||||
|                 TextEventHandler.onLineSelection.AddListener(OnLineSelection); | ||||
|                 TextEventHandler.onLinkSelection.AddListener(OnLinkSelection); | ||||
|             } | ||||
|         } | ||||
|  | ||||
|  | ||||
|         void OnDisable() | ||||
|         { | ||||
|             if (TextEventHandler != null) | ||||
|             { | ||||
|                 TextEventHandler.onCharacterSelection.RemoveListener(OnCharacterSelection); | ||||
|                 TextEventHandler.onSpriteSelection.RemoveListener(OnSpriteSelection); | ||||
|                 TextEventHandler.onWordSelection.RemoveListener(OnWordSelection); | ||||
|                 TextEventHandler.onLineSelection.RemoveListener(OnLineSelection); | ||||
|                 TextEventHandler.onLinkSelection.RemoveListener(OnLinkSelection); | ||||
|             } | ||||
|         } | ||||
|  | ||||
|  | ||||
|         void OnCharacterSelection(char c, int index) | ||||
|         { | ||||
|             Debug.Log("Character [" + c + "] at Index: " + index + " has been selected."); | ||||
|         } | ||||
|  | ||||
|         void OnSpriteSelection(char c, int index) | ||||
|         { | ||||
|             Debug.Log("Sprite [" + c + "] at Index: " + index + " has been selected."); | ||||
|         } | ||||
|  | ||||
|         void OnWordSelection(string word, int firstCharacterIndex, int length) | ||||
|         { | ||||
|             Debug.Log("Word [" + word + "] with first character index of " + firstCharacterIndex + " and length of " + length + " has been selected."); | ||||
|         } | ||||
|  | ||||
|         void OnLineSelection(string lineText, int firstCharacterIndex, int length) | ||||
|         { | ||||
|             Debug.Log("Line [" + lineText + "] with first character index of " + firstCharacterIndex + " and length of " + length + " has been selected."); | ||||
|         } | ||||
|  | ||||
|         void OnLinkSelection(string linkID, string linkText, int linkIndex) | ||||
|         { | ||||
|             if (m_TextComponent != null) | ||||
|             { | ||||
|                 TMP_LinkInfo linkInfo = m_TextComponent.textInfo.linkInfo[linkIndex]; | ||||
|             } | ||||
|              | ||||
|             Debug.Log("Link Index: " + linkIndex + " with ID [" + linkID + "] and Text \"" + linkText + "\" has been selected."); | ||||
|         } | ||||
|  | ||||
|     } | ||||
| } | ||||
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