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	Building Rework
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								Assets/Buildings/Scripts/BuildingConstruction.cs
									
									
									
									
									
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								Assets/Buildings/Scripts/BuildingConstruction.cs
									
									
									
									
									
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public abstract class BuildingConstruction : MonoBehaviour
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{
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    public GameObject building;
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    public abstract bool CheckForResources();
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    public abstract void Init();
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    private void Start()
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    {
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        Init();
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    }
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    private void Update()
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    {
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        if (CheckForResources())
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        {
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            Instantiate(building, gameObject.transform.position, Quaternion.identity);
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            Destroy(this.gameObject);
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        }
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    }
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}
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