PathMap Class

+Made the PathMap into a standalone class
This commit is contained in:
juliuse98
2021-09-28 11:22:17 +02:00
parent be3906af4d
commit c2f412b62e
5 changed files with 280 additions and 79 deletions

View File

@@ -308,6 +308,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 1438121555}
- component: {fileID: 1438121556}
m_Layer: 0
m_Name: Map
m_TagString: Untagged
@@ -329,3 +330,15 @@ Transform:
m_Father: {fileID: 0}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1438121556
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1438121554}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ef9b1c03bb478e84b931f1cbb3bbab8c, type: 3}
m_Name:
m_EditorClassIdentifier: