diff --git a/Assets/Scripts/Resources/Items/Stone.asset b/Assets/Scripts/Resources/Items/Stone.asset new file mode 100644 index 0000000..8ac7886 --- /dev/null +++ b/Assets/Scripts/Resources/Items/Stone.asset @@ -0,0 +1,18 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 232c60ba7df6f074d9c92fa97215e412, type: 3} + m_Name: Stone + m_EditorClassIdentifier: + name: New Item + uuid: new_item + icon: {fileID: 0} + isDefaultItem: 0 diff --git a/Assets/Scripts/Resources/Items/Stone.asset.meta b/Assets/Scripts/Resources/Items/Stone.asset.meta new file mode 100644 index 0000000..e315421 --- /dev/null +++ b/Assets/Scripts/Resources/Items/Stone.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 9309bb620f211124297c6d9da498fca1 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Resources/Scripts/ResourceManager.cs b/Assets/Scripts/Resources/Scripts/ResourceManager.cs index 692af2b..752b6c0 100644 --- a/Assets/Scripts/Resources/Scripts/ResourceManager.cs +++ b/Assets/Scripts/Resources/Scripts/ResourceManager.cs @@ -16,4 +16,18 @@ public class ResourceManager: MonoBehaviour itemList.Add(item); } + public int Count(Item item) + { + int count = 0; + + foreach(Item i in itemList) + { + if(i == item) + { + count += 1; + } + } + + return count; + } }