Files
fps-citybuild-unity/Assets/Minimap/Minimap.cs
2021-10-02 13:42:24 +02:00

18 lines
425 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Minimap : MonoBehaviour
{
[SerializeField] private Transform player;
private void LateUpdate()
{
Vector3 newPosition = player.position;
newPosition.y = transform.position.y;
transform.position = newPosition;
transform.rotation = Quaternion.Euler(90f, player.eulerAngles.y, 0f);
}
}