mirror of
https://github.com/DerTyp7/fps-citybuild-unity.git
synced 2025-10-29 12:22:07 +01:00
29 lines
554 B
C#
29 lines
554 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
public class HouseConstruction : BuildingConstruction
|
|
{
|
|
private GameObject gameManager;
|
|
|
|
[Header("Needed Resources")]
|
|
[SerializeField] private int neededWood = 10;
|
|
|
|
[Header("Having Resources")]
|
|
[SerializeField] private int havingWood = 0;
|
|
|
|
public override void Init()
|
|
{
|
|
}
|
|
|
|
public override bool CheckForResources()
|
|
{
|
|
if (havingWood == neededWood)
|
|
{
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
}
|