Files
fps-citybuild-unity/Assets/Buildings/Scripts/BuildingsRegistry.cs
2021-10-07 11:04:37 +02:00

11 lines
226 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class BuildingsRegistry : MonoBehaviour
{
[SerializeField] private List<GameObject> registered_buildings = new List<GameObject>();
}