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			36 lines
		
	
	
		
			845 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			36 lines
		
	
	
		
			845 B
		
	
	
	
		
			C#
		
	
	
	
	
	
| using System.Collections;
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| using System.Collections.Generic;
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| using UnityEngine;
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| using UnityEngine.UI;
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| 
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| public class ResourceUiTextScript : MonoBehaviour
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| {
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|     private ResourceManager resourceManager;
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| 
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| 
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|     private string str = "";
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|     private TMPro.TextMeshProUGUI textResource;
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| 
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|     private void Start()
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|     {
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|         resourceManager = GameObject.Find("GameManager").GetComponent<ResourceManager>();
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|         textResource = GetComponent<TMPro.TextMeshProUGUI>();
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|     }
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|     void Update()
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|     {
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|         List<Item> inventory = new List<Item>();
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|         inventory = resourceManager.GetAllResources();
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|         str = "";
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|         foreach(Item i in inventory)
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|         {
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|             if(i != null)
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|             {
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|                 str += i.count.ToString() + " " + i.name + "\n";
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|             }
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|             
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|         }
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| 
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|         textResource.text = str;
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|     }
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| }
 | 
