Files
grow-ai-unity/Assets/Scripts/UI/MoneyUI.cs
2022-03-05 14:37:58 +01:00

20 lines
374 B
C#

using UnityEngine;
using TMPro;
public class MoneyUI : MonoBehaviour
{
TextMeshProUGUI moneyText;
void Start()
{
TimeManager.OnTimeUpdate += OnTimeUpdate;
moneyText = GetComponent<TextMeshProUGUI>();
}
void OnTimeUpdate()
{
if (moneyText != null)
moneyText.text = EconomyManager.instance.GetMoneyStr();
}
}