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			50 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			50 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
| using UnityEngine.AI;
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| 
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| namespace UnityEditor.AI
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| {
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|     [CanEditMultipleObjects]
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|     [CustomEditor(typeof(NavMeshModifier))]
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|     class NavMeshModifierEditor : Editor
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|     {
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|         SerializedProperty m_AffectedAgents;
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|         SerializedProperty m_Area;
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|         SerializedProperty m_IgnoreFromBuild;
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|         SerializedProperty m_OverrideArea;
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| 
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|         void OnEnable()
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|         {
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|             m_AffectedAgents = serializedObject.FindProperty("m_AffectedAgents");
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|             m_Area = serializedObject.FindProperty("m_Area");
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|             m_IgnoreFromBuild = serializedObject.FindProperty("m_IgnoreFromBuild");
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|             m_OverrideArea = serializedObject.FindProperty("m_OverrideArea");
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| 
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|             NavMeshVisualizationSettings.showNavigation++;
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|         }
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| 
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|         void OnDisable()
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|         {
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|             NavMeshVisualizationSettings.showNavigation--;
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|         }
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| 
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|         public override void OnInspectorGUI()
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|         {
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|             serializedObject.Update();
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| 
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|             EditorGUILayout.PropertyField(m_IgnoreFromBuild);
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| 
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|             EditorGUILayout.PropertyField(m_OverrideArea);
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|             if (m_OverrideArea.boolValue)
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|             {
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|                 EditorGUI.indentLevel++;
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|                 NavMeshComponentsGUIUtility.AreaPopup("Area Type", m_Area);
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|                 EditorGUI.indentLevel--;
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|             }
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| 
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|             NavMeshComponentsGUIUtility.AgentMaskPopup("Affected Agents", m_AffectedAgents);
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|             EditorGUILayout.Space();
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| 
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|             serializedObject.ApplyModifiedProperties();
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|         }
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|     }
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| }
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