Files
grow-ai-unity/Assets/Scripts/UI/TimeUI.cs
2022-03-05 14:37:58 +01:00

21 lines
509 B
C#

using System;
using UnityEngine;
using TMPro;
public class TimeUI : MonoBehaviour
{
TextMeshProUGUI dateTimeText;
private void Start()
{
TimeManager.OnTimeUpdate += OnTimeUpdate;
dateTimeText = GetComponent<TextMeshProUGUI>();
}
void OnTimeUpdate()
{
DateTime dateTime = TimeManager.instance.GetDateTime();
if (dateTimeText != null)
dateTimeText.text = dateTime.ToString("hh:mm tt / dd.MM.yyyy", TimeManager.instance.cultureInfo);
}
}