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tools
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15
Assets/Scripts/Items/Hoe.cs
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15
Assets/Scripts/Items/Hoe.cs
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using UnityEngine;
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[CreateAssetMenu(fileName = "Hoe", menuName = "Harvestdale/Tools/Hoe", order = 0)]
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public class Hoe : Tool
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{
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public override void OnUse()
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{
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throw new System.NotImplementedException();
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}
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public override void Use()
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{
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OnUse();
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}
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}
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