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@@ -32,14 +32,10 @@ public class InventoryUI : MonoBehaviour
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}
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private void UpdateSlots()
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{
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Debug.Log("Update slots");
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int i = 0;
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foreach (SlotUI slotUi in slotUIList)
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{
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slotUi.SetInventoryItem(playerInventory.items[i]);
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i++;
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}
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}
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