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@@ -15,7 +15,6 @@ public class SlotUI : MonoBehaviour, IDropHandler
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private void Start()
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{
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UpdateSlot();
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contentObject.GetComponent<DraggableSlotContentUI>().slotIndex = slotIndex;
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playerInventory = GameObject.FindGameObjectWithTag("Player").GetComponent<Inventory>();
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}
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public void SetInventoryItem(InventoryItem newInventoryItem)
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