This commit is contained in:
Janis
2023-03-01 22:28:06 +01:00
parent 36337c8a72
commit ae0b21f9e9
19 changed files with 600 additions and 455 deletions

View File

@@ -1,56 +1,56 @@
using System.Collections;
using UnityEngine.UI;
using System.Collections.Generic;
using UnityEngine;
using TMPro;
public class HotbarSlotUI : MonoBehaviour
{
public int slotIndex;
// using System.Collections;
// using UnityEngine.UI;
// using System.Collections.Generic;
// using UnityEngine;
// using TMPro;
// public class HotbarSlotUI : MonoBehaviour
// {
// public int slotIndex;
private PlayerController playerController;
// private PlayerController playerController;
private InventoryItem invItem;
// private InventoryItem invItem;
[SerializeField] private Image border;
[SerializeField] private Image image;
[SerializeField] private TextMeshProUGUI quantityText;
// [SerializeField] private Image border;
// [SerializeField] private Image image;
// [SerializeField] private TextMeshProUGUI quantityText;
private void Start()
{
playerController = GameObject.FindGameObjectWithTag("Player").GetComponent<PlayerController>();
PlayerController.OnActiveSlotChanged += CheckSelectedSlot;
CheckSelectedSlot();
}
// private void Start()
// {
// playerController = GameObject.FindGameObjectWithTag("Player").GetComponent<PlayerController>();
// PlayerController.OnActiveSlotChanged += CheckSelectedSlot;
// CheckSelectedSlot();
// }
private void CheckSelectedSlot()
{
if (playerController.activeHotbarSlot == slotIndex)
{
border.gameObject.SetActive(true);
}
else
{
border.gameObject.SetActive(false);
}
}
// private void CheckSelectedSlot()
// {
// if (playerController.activeHotbarSlot == slotIndex)
// {
// border.gameObject.SetActive(true);
// }
// else
// {
// border.gameObject.SetActive(false);
// }
// }
public void SetInventoryItem(InventoryItem newInvItem)
{
invItem = newInvItem;
UpdateSlot();
}
// public void SetInventoryItem(InventoryItem newInvItem)
// {
// invItem = newInvItem;
// UpdateSlot();
// }
private void UpdateSlot()
{
image.sprite = invItem?.item?.sprite ?? null;
quantityText.SetText(invItem?.count.ToString() ?? "");
if (image.sprite == null)
{
image.color = new Color(0, 0, 0, 0);
}
else
{
image.color = Color.white;
}
}
}
// private void UpdateSlot()
// {
// image.sprite = invItem?.item?.sprite ?? null;
// quantityText.SetText(invItem?.count.ToString() ?? "");
// if (image.sprite == null)
// {
// image.color = new Color(0, 0, 0, 0);
// }
// else
// {
// image.color = Color.white;
// }
// }
// }