Files
harvestdale-unity/Assets/Scripts/Field.cs
Janis 3b50e5062f asd
2023-02-15 20:16:18 +01:00

23 lines
328 B
C#

using UnityEngine;
using UnityEngine.Tilemaps;
public class Field : Building
{
public Crop crop;
public int daysSincePlanted;
public bool isWatered;
private void Start()
{
TimeManager.OnDayChanged += AddDay;
}
private void AddDay()
{
daysSincePlanted++;
}
public override void OnPlace()
{
}
}