Files
harvestdale-unity/Assets/Scripts/Field.cs
2023-02-12 16:41:02 +01:00

18 lines
290 B
C#

using UnityEngine;
using UnityEngine.Tilemaps;
public class Field : MonoBehaviour
{
public Crop crop;
public int daysSincePlanted;
public bool isWatered;
private void Start()
{
TimeManager.OnDayChanged += AddDay;
}
private void AddDay()
{
daysSincePlanted++;
}
}