Files
harvestdale-unity/Assets/Scripts/Items/Harvest.cs
2023-03-05 17:03:16 +01:00

9 lines
216 B
C#

using UnityEngine;
using System;
using System.Collections;
using System.Collections.Generic;
[CreateAssetMenu(fileName = "Harvest", menuName = "Harvestdale/Items/Harvest", order = 0)]
public class Harvest : Item
{
}