Files
harvestdale-unity/Assets/Sprites/characters/info.txt
2023-02-12 16:22:41 +01:00

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GRID SIZE 32x32
CELL SIZE MERGED: 256x1568
WALK FR: 100
Cell Size: 256x128
JUMP FR: 100; 200; 100; 120; 100
Cell Size: 160x128
PICK UP FR: 150; 150; 100; 100; 150
Cell Size: 160x128
CARRY FR:100
Cell Size: 256x128
(char moved up 1px)
SWORD FR: 100; 200; 80; 100
Cell Size: 128x128
BLOCK Cell Size: 32x128
HURT Cell Size: 32x128
DIE FR: 500
Cell Size: 64x32
PICKAXE/ AXE FR: 100; 100; 250; 60; 100
Cell Size: 160x128
WATER FR: 300; 600
Cell Size: 64x128
(char moved up 5 px)
HOE FR: 200; 150; 200; 200; 200
Cell Size: 160x128
(down: char moved up 8 px; left/right char moved up 1 px)
FISHING L/R FR: 100; 100; 250; 60; 100
FISHING U/D FR: 100; 250; 60; 100; 100
Cell Size: 160x128
(char moved up 4 px)
LAYERS
1. Characters
2. Eyes ->Blush/Lipstick
3. Clothes: Shirt -> Pants -> Shoes
4. Hair
5. Accessories Beard -> Glasses -> Hat