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productionobjects
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8
Assets/Scripts/ProductionObjects.meta
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8
Assets/Scripts/ProductionObjects.meta
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fileFormatVersion: 2
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guid: a5f559e3b4fafef42a8b244dc0d24109
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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22
Assets/Scripts/ProductionObjects/IOPort.cs
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Assets/Scripts/ProductionObjects/IOPort.cs
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using System.Collections.Generic;
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using UnityEngine;
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public class IOPort : MonoBehaviour
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{
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public bool isInput;
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public ItemSO item;
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public int itemCount = 0;
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private int maxItemCount = 100;
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public void IncreaseItemCount(int value)
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{
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}
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public void DecreaseItemCount(int value)
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{
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}
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}
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11
Assets/Scripts/ProductionObjects/IOPort.cs.meta
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11
Assets/Scripts/ProductionObjects/IOPort.cs.meta
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fileFormatVersion: 2
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guid: 3c591b113fe50a140b4def235a29b17b
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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6
Assets/Scripts/ProductionObjects/ProductionObject.cs
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6
Assets/Scripts/ProductionObjects/ProductionObject.cs
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using UnityEngine;
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public abstract class ProductionObject : MonoBehaviour
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{
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}
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11
Assets/Scripts/ProductionObjects/ProductionObject.cs.meta
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11
Assets/Scripts/ProductionObjects/ProductionObject.cs.meta
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fileFormatVersion: 2
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guid: a5068fbdbb395994095235a688c2bfba
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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