conveyorPO

This commit is contained in:
Janis
2022-06-05 10:52:27 +02:00
parent a31c6a16dd
commit 831f1423b5
21 changed files with 473 additions and 17 deletions

View File

@@ -11,6 +11,8 @@ GameObject:
- component: {fileID: 8936059402275091559}
- component: {fileID: 8936059402275091552}
- component: {fileID: 8936059402275091553}
- component: {fileID: 3180622400512972912}
- component: {fileID: 3996583985504607898}
m_Layer: 0
m_Name: TestItemPrefab
m_TagString: Untagged
@@ -97,3 +99,55 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 13d2bec61636f894382663d9818c4fc9, type: 3}
m_Name:
m_EditorClassIdentifier:
maxStackSize: 5
stackSize: 1
itemSO: {fileID: 0}
timeAlive: 0
maxTimeAlive: 60
--- !u!61 &3180622400512972912
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8936059402275091554}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0.5, y: 0.5}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0, y: 0}
oldSize: {x: 1, y: 1}
newSize: {x: 0.16, y: 0.16}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 0.5, y: 0.5}
m_EdgeRadius: 0
--- !u!50 &3996583985504607898
Rigidbody2D:
serializedVersion: 4
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8936059402275091554}
m_BodyType: 0
m_Simulated: 1
m_UseFullKinematicContacts: 0
m_UseAutoMass: 0
m_Mass: 0.0001
m_LinearDrag: 0
m_AngularDrag: 0
m_GravityScale: 0
m_Material: {fileID: 0}
m_Interpolate: 0
m_SleepingMode: 1
m_CollisionDetection: 1
m_Constraints: 4

View File

@@ -14,5 +14,5 @@ MonoBehaviour:
m_EditorClassIdentifier:
id: item_test
name: TestItem
prefab: {fileID: 0}
prefab: {fileID: 8936059402275091554, guid: 984beb37a1541ed40a2271c6ecb1162d, type: 3}
icon: {fileID: 21300000, guid: f703c137a9648eb4bbffb1f6b1aed05e, type: 3}

View File

@@ -45,7 +45,7 @@ TextureImporter:
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
alignment: 6
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 16
spriteBorder: {x: 0, y: 0, z: 0, w: 0}

View File

@@ -1,3 +1,9 @@
using UnityEngine;
public class testItemObject : ItemObject
{
public override void OnSpawn()
{
Debug.Log("testItemObject.OnSpawn()");
}
}