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		| @@ -39,6 +39,13 @@ public class PlayerController : MonoBehaviour | ||||
|             GridBuildingSystem.instance.SelectMovingPlacedObject(postion); | ||||
|             movingMode = false; | ||||
|         } | ||||
|  | ||||
|         //! DEBUG SPAWNING ITEMS | ||||
|         if (Input.GetKeyDown(KeyCode.Y)) | ||||
|         { | ||||
|             Vector3 postion = cam.ScreenToWorldPoint(Input.mousePosition); | ||||
|             ItemDictionary.instance.entries[0].Spawn(postion); | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     public void ToggleDemolishMode() | ||||
|   | ||||
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