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		| @@ -207,7 +207,6 @@ public class GridBuildingSystem : MonoBehaviour | ||||
|             ClearConveyorPath(); | ||||
|  | ||||
|             List<Vector2Int> pathPoints = VectorDrawing.FindVectorPath(conveyorStartPosition, endPosition); | ||||
|             Debug.Log(pathPoints.Count); | ||||
|             foreach (Vector2Int position in pathPoints) | ||||
|             { | ||||
|                 GameObject conveyorBlueprint = Instantiate(selectedPlacedObjectTypeSO.prefab.gameObject, new Vector3(position.x, position.y), Quaternion.identity); | ||||
|   | ||||
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