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		| @@ -17,9 +17,7 @@ public class PlayerController : MonoBehaviour | ||||
|         // demolish | ||||
|         if (Input.GetButtonDown("Demolish")) | ||||
|         { | ||||
|             Debug.Log("Demolish"); | ||||
|             demolishMode = !demolishMode; | ||||
|             movingMode = false; | ||||
|             ToggleDemolishMode(); | ||||
|         } | ||||
|  | ||||
|         if (demolishMode && Input.GetMouseButton(0) && MenuManager.AllMenusClosed()) | ||||
| @@ -31,9 +29,7 @@ public class PlayerController : MonoBehaviour | ||||
|         // moving    | ||||
|         if (Input.GetButtonDown("Move")) | ||||
|         { | ||||
|             Debug.Log("Move"); | ||||
|             movingMode = !movingMode; | ||||
|             demolishMode = false; | ||||
|             ToggleMovingMode(); | ||||
|         } | ||||
|  | ||||
|         if (movingMode && Input.GetMouseButtonDown(0) && MenuManager.AllMenusClosed()) | ||||
| @@ -44,4 +40,18 @@ public class PlayerController : MonoBehaviour | ||||
|             movingMode = false; | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     public void ToggleDemolishMode() | ||||
|     { | ||||
|         Debug.Log("Demolish"); | ||||
|         demolishMode = !demolishMode; | ||||
|         movingMode = false; | ||||
|     } | ||||
|  | ||||
|     public void ToggleMovingMode() | ||||
|     { | ||||
|         Debug.Log("Move"); | ||||
|         movingMode = !movingMode; | ||||
|         demolishMode = false; | ||||
|     } | ||||
| } | ||||
|   | ||||
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