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42 lines
911 B
C#
42 lines
911 B
C#
using System.Collections.Generic;
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using UnityEngine;
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public class IOPort : MonoBehaviour
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{
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public bool isInput;
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public ItemSO item;
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public int itemCount = 0;
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private int maxItemCount = 100;
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public int IncreaseItemCount(int value) // Returns rest of value
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{
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int restOfValue = 0;
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if (itemCount + value > maxItemCount)
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{
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restOfValue = value - (maxItemCount - itemCount);
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itemCount = maxItemCount;
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}
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else
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{
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itemCount += value;
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}
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return restOfValue;
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}
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public int DecreaseItemCount(int value) // Returns rest of value
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{
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int restOfValue = 0;
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if (itemCount - value < 0)
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{
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restOfValue = value - itemCount;
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itemCount = 0;
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}
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else
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{
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itemCount -= value;
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}
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return restOfValue;
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}
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} |