Files
industrialize-unity/Assets/Scripts/Items/ItemSO.cs
Janis a31c6a16dd a
2022-06-03 22:53:35 +02:00

17 lines
377 B
C#

using UnityEngine;
[CreateAssetMenu(menuName = "ScriptableObjects/ItemSO")]
public class ItemSO : ScriptableObject
{
public string id;
public string name;
public GameObject prefab;
public Sprite icon;
public void Spawn(Vector3 position)
{
GameObject item = Instantiate(prefab, position, Quaternion.identity);
item.name = name;
}
}