Files
react-teamspeak-remote-app-api/src/handlers/teamspeak/messageHandler.ts
2023-08-03 00:12:57 +02:00

199 lines
7.6 KiB
TypeScript

import { ILogger } from "../../utils/logger";
import { IChannelInfos, IConnection, IChannel, IAuthMessage, IClientInfo, IClientMovedMessage, IClient, IClientPropertiesUpdatedMessage, ITalkStatusChangedMessage, IClientSelfPropertyUpdatedMessage, IServerPropertiesUpdatedMessage, IConnectStatusChangedMessage, IChannelsMessage, ITS5MessageHandler, ITS5DataHandler } from "../../interfaces/teamspeak";
// Handle incoming messages from TS5 client
export class TS5MessageHandler implements ITS5MessageHandler {
ws: WebSocket;
dataHandler: ITS5DataHandler;
logger: ILogger;
setActiveConnectionStateId: React.Dispatch<React.SetStateAction<number>>;
activeConnectionId = 0;
constructor(ws: WebSocket, dataHandler: ITS5DataHandler, setActiveConnectionStateId: React.Dispatch<React.SetStateAction<number>>, logger: ILogger) {
this.ws = ws;
this.dataHandler = dataHandler;
this.setActiveConnectionStateId = setActiveConnectionStateId;
this.logger = logger;
}
setActiveConnection(connectionId: number) {
this.activeConnectionId = connectionId;
this.setActiveConnectionStateId(connectionId);
}
parseChannelInfos(channelInfos: IChannelInfos, connection: IConnection) {
channelInfos.rootChannels.forEach((channel: IChannel) => {
this.dataHandler.addChannel({ ...channel, connection: connection });
if (channelInfos) {
if (channelInfos.subChannels !== null && channel.id in channelInfos.subChannels) {
channelInfos.subChannels[channel.id]?.forEach((subChannel: IChannel) => {
this.dataHandler.addChannel({ ...subChannel, connection: connection });
});
}
}
});
}
// This message is sent by the TS5 server when the client is connected
// It contains the initial data
handleAuthMessage(data: IAuthMessage) {
localStorage.setItem("apiKey", data.payload.apiKey);
// Process auth payload and add initial data
data.payload.connections.forEach((connection: IConnection) => {
this.dataHandler.addConnection(connection);
// Add channels
if (connection.channelInfos !== undefined) {
this.parseChannelInfos(connection.channelInfos, connection);
}
// Add clients
connection.clientInfos?.forEach((clientInfo: IClientInfo) => {
const clientChannel: IChannel | undefined = this.dataHandler.getChannelById(clientInfo.channelId, connection.id);
if (clientChannel !== undefined) {
this.dataHandler.addClient({
id: clientInfo.id,
talkStatus: 0,
channel: { ...clientChannel, connection: connection },
properties: clientInfo.properties,
});
}
});
});
}
// This message is sent by the TS5 server when a client moves a channel OR joins/leaves the server
handleClientMovedMessage(data: IClientMovedMessage) {
const client: IClient | undefined = this.dataHandler.getClientById(data.payload.clientId, data.payload.connectionId);
//* This gets called when we are connecting to the server and the new clients get loaded
if (+data.payload.oldChannelId == 0) { // Create new client(when connecting to server)
//set timout to wait for channels to be created
setTimeout(() => {
const newChannel = this.dataHandler.getChannelById(data.payload.newChannelId, data.payload.connectionId);
if (newChannel !== undefined) {
this.dataHandler.addClient(
{
id: data.payload.clientId,
talkStatus: 0,
channel: newChannel,
properties: data.payload.properties,
});
this.logger.ts(`New Client found (${data.payload.connectionId} - ${data.payload.clientId} - ${data.payload.properties.nickname})`)
}
}, 2000);
} else {//* This gets called when a client moves a channel OR joins/leaves the server
const newChannel: IChannel | undefined = this.dataHandler.getChannelById(data.payload.newChannelId, data.payload.connectionId);
if (newChannel === undefined || newChannel.id === 0) {
this.logger.ts(`Client left (${data.payload.connectionId} - ${data.payload.clientId} - ${data.payload.properties.nickname})`)
if (client !== undefined) {
this.dataHandler.removeClient(client);
}
return;
}
if (client !== undefined) { // Client already exists
this.logger.ts(`Client moved (${client.channel.connection.id} - ${client.id} - ${client.properties.nickname})`)
this.dataHandler.updateClient({
...client,
channel: newChannel,
});
} else { // Client does not exist
// Client joined
this.logger.ts(`Client joined (${data.payload.connectionId} - ${data.payload.clientId} - ${data.payload.properties.nickname})`)
this.dataHandler.addClient(
{
id: data.payload.clientId,
talkStatus: 0,
channel: newChannel,
properties: data.payload.properties,
}
);
}
}
}
handleClientPropertiesUpdatedMessage(data: IClientPropertiesUpdatedMessage) {
const client: IClient | undefined = this.dataHandler.getClientById(data.payload.clientId, data.payload.connectionId);
if (client !== undefined) {
this.dataHandler.updateClient({
...client,
properties: data.payload.properties,
});
}
}
handleTalkStatusChangedMessage(data: ITalkStatusChangedMessage) {
const client: IClient | undefined = this.dataHandler.getClientById(data.payload.clientId, data.payload.connectionId);
if (client !== undefined) {
this.dataHandler.updateClient({
...client,
talkStatus: data.payload.status,
});
}
// console.log(this.dataHandler.localConnections)
// console.log(this.dataHandler.localChannels)
// console.log(this.dataHandler.localClients)
}
handleClientSelfPropertyUpdatedMessage(data: IClientSelfPropertyUpdatedMessage) {
const connection: IConnection | undefined = this.dataHandler.getConnectionById(this.activeConnectionId);
if (data.payload.flag == "inputHardware" || connection == undefined) { // sadly thats the only way to detect if a server is active or not
this.setActiveConnection(data.payload.connectionId);
}
}
handleServerPropertiesUpdatedMessage(data: IServerPropertiesUpdatedMessage) {
const connection: IConnection | undefined = this.dataHandler.getConnectionById(data.payload.connectionId);
if (connection !== undefined) { // Update existing connection
this.dataHandler.updateConnection({
...connection,
properties: data.payload.properties,
});
}
}
handleConnectStatusChangedMessage(data: IConnectStatusChangedMessage) {
if (data.payload.status === 0) { // Disconnected from server
const connection: IConnection | undefined = this.dataHandler.getConnectionById(data.payload.connectionId);
if (connection !== undefined) {
this.dataHandler.removeConnection(connection);
}
}
// Status 1-3 are the connection steps (connecting, authenticating, etc.) (i guess)
if (data.payload.status === 4) { // Connected to server
this.dataHandler.addConnection({
id: data.payload.connectionId,
clientId: data.payload.info.clientId,
});
}
}
handleChannelsMessage(data: IChannelsMessage) {
// Wait a bit for the connection to be added
setTimeout(() => {
const connection: IConnection | undefined = this.dataHandler.getConnectionById(data.payload.connectionId);
if (connection !== undefined) {
this.parseChannelInfos(data.payload.info, connection);
}
}, 1000);
}
}