mirror of
https://github.com/DerTyp7/teamspeak-obs-overlay.git
synced 2026-07-31 08:39:04 +02:00
[feature] init vite project
This commit is contained in:
89
old_js/js/app.js
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89
old_js/js/app.js
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// Main entry point
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function main() {
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let authenticated = false; // using this bool to determine if an user is already authenticated
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// Reset variables. Important so that the app can easly restart or reconnected.
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clientList.clear();
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channelList.clear();
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selfClient = null;
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// Initiliaze websocket connection to TS5 client
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const ws = new WebSocket(`ws://localhost:${CONFIG.remoteAppPort}`);
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const initalPayload = {
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type: "auth",
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payload: {
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identifier: "de.tealfire.obs",
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version: "0.2.1",
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name: "TS5 OBS Overlay",
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description: "A simple OBS overlay for TS5 by DerTyp876",
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content: {
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apiKey: localStorage.getItem("apiKey") ?? "",
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},
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},
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};
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ws.onopen = () => {
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// Send authentication payload to TS5 client
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ws.send(JSON.stringify(initalPayload));
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};
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// Handle websockets
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ws.onmessage = (event) => {
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let data = JSON.parse(event.data);
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console.log(data);
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switch (data.type) {
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case "auth":
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handleAuthMessage(data);
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localStorage.setItem("apiKey", data.payload.apiKey);
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authenticated = true;
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//console.log(apiKey);
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break;
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case "clientMoved":
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handleClientMoved(data);
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break;
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case "clientPropertiesUpdated":
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handleClientPropertiesUpdate(data);
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break;
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case "talkStatusChanged":
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handleTalkStatusChanged(data);
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break;
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case "serverPropertiesUpdated":
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ws.close();
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case "clientSelfPropertyUpdated":
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handleClientSelfPropertyUpdated(data);
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default:
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console.log(`No handler for event type: ${data.type}`);
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break;
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}
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// Draw clientList in HTML object
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drawClients();
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};
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ws.onerror = (err) => {
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console.log(err);
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ws.close();
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return;
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};
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ws.onclose = (event) => {
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// Need to check if the connection got closed while the user was connected.
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// Because TS does not return a proper authentication error.
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// closed and not authenticated -> auth error or ts5 restarted/closed
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// closed and authenticated -> no auth error, app/obs was just closed by user
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if (authenticated == false) {
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localStorage.setItem("apiKey", "");
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}
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console.log(event);
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console.log("Disconnected");
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// Since the user disconnected, we need to clear all clients and channel
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clientList.clear();
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channelList.clear();
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drawClients(); // Redraw overlay to remove all clients
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main(); // Reconnected
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};
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}
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main();
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38
old_js/js/display_content.js
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38
old_js/js/display_content.js
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// Draw clients in the overlay
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// Gets called everytime an event has been received (app.js -> ws.onmessage)
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function drawClients() {
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const overlayContent = document.getElementById("content");
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let result = "";
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if (selfClient) {
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// Loop through all clients which are currently in your channel
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getClientsInChannel(selfClient.channel).forEach((c) => {
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// Open client div
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result += `<div class="client-div" ${c.isHidden() ? "hidden" : ""} style="color:${
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CONFIG.style.fontColor
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}; font-size:${CONFIG.style.fontSize}">`;
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// Add image
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result += '<div class="client-img-div">';
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if (c.outputMuted) {
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result += ' <img src="img/muted_output.svg" />';
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} else if (c.inputMuted) {
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result += ' <img src="img/muted_input.svg" />';
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} else if (c.talkStatus == 1) {
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result += ' <img src="img/on.svg" />';
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} else {
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result += ' <img src="img/off.svg" />';
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}
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// Close client div
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result += "</div>";
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// Add client text (name of the client)
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result += `<div class="client-text-div"
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style="-webkit-text-stroke:${CONFIG.style.fontStrokeSize} ${CONFIG.style.fontStrokeColor};
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"><p style="background:${CONFIG.style.fontBackground};">${c.name}</p></div></div>`;
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});
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}
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overlayContent.innerHTML = result;
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}
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122
old_js/js/event_handlers.js
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122
old_js/js/event_handlers.js
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@@ -0,0 +1,122 @@
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// Handle the auth message event which is send by the client to init the session
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// The clients send therefore all channels and clients to us
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function handleAuthMessage(data) {
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// Set channels and clients
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for (let i = 0; i < data.payload.connections.length; i++) {
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const newChannels = parseChannelInfos(data.payload.connections[i].channelInfos, data.payload.connections[i].id);
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// Add all clients
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const newClients = parseClientInfos(data.payload.connections[i].clientInfos, data.payload.connections[i].id);
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for (let j = 0; j < newChannels.length; j++) {
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channelList.add(newChannels[j]);
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}
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for (let j = 0; j < newClients.length; j++) {
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clientList.add(newClients[j]);
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}
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}
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// channelList.setItems(parseChannelInfos(data.payload.connections[0].channelInfos));
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// clientList.setItems(parseClientInfos(data.payload.connections[0].clientInfos, data.payload.connectionId));
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// The client of this current user
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selfClient = clientList.getByIds(data.payload.connections[0].clientId, data.payload.connections[0].id);
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}
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// Handle the event when a client moved to another place/channel
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// Also includes disconnecting and connecting of clients
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function handleClientMoved(data) {
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// Get our client object based on the target client id of this event
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// This can be null if the client does not exist in our list (newly joined)
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const client = clientList.getByIds(data.payload.clientId, data.payload.connectionId);
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if (data.payload.newChannelId == 0) {
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// If newChannelId is 0, the client left the server
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// Client disconnected
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if (client) {
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console.log(`${client.name} disconnected`);
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clientList.remove(client); // Remove disconnected client from clientList
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}
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// If the disconnected client is the current user
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if (data.payload.clientId == selfClient.id) {
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//* NOTE: since this app does support multiple servers yet, we expect the user to be connected to NO servers at this point
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console.log("You disconnected");
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clientList.clear(); // remove all clients.
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channelList.clear();
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}
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} else {
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// Client switched the channel OR JOINED the server to a channel
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if (client) {
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// Client just switched the channel
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// Like described at the const client declaration, the client is not null therefore he already existed in our list/server
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client.channel = channelList.getByIds(data.payload.newChannelId, data.payload.connectionId);
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} else {
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// Client joined the server
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// Like described at the const client declaration, the client is null he is NEW in our list/server
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clientList.add(
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new Client(
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data.payload.clientId,
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data.payload.connectionId,
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channelList.getByIds(data.payload.newChannelId, data.payload.connectionId),
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data.payload.properties.nickname
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)
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);
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}
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}
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}
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// Handle the event where a client updates his properties (e.g. name, muteStatus)
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function handleClientPropertiesUpdate(data) {
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// Get our client object based on the target client id of this event
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// This can be null if the client does not exist in our list
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const client = clientList.getByIds(data.payload.clientId, data.payload.connectionId);
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if (data.payload.properties.channelGroupInheritedChannelId == 0) {
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if (client) {
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clientList.remove(client);
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}
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} else {
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if (client) {
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// Update client properties
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// Other to the handleClientMoved function this handleClientPropertiesUpdate function also gets called
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// if anything at all happend to the client, so we update the channel here to be sure we dont miss anything
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client.channel = channelList.getByIds(
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data.payload.properties.channelGroupInheritedChannelId,
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data.payload.connectionId
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);
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client.name = data.payload.properties.nickname;
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client.inputMuted = data.payload.properties.inputMuted;
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client.outputMuted = data.payload.properties.outputMuted;
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} else {
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// For some reason the client did not exist in our list. Add client, to prevent further errors.
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console.log(data.payload.connectionId);
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clientList.add(
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new Client(
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data.payload.clientId,
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data.payload.connectionId,
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channelList.getByIds(data.payload.properties.channelGroupInheritedChannelId, data.payload.connectionId),
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data.payload.properties.nickname,
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data.payload.properies.inputMuted,
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data.payload.properies.outputMuted
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)
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);
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}
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}
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}
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// Gets called when a client starts talking
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//* NOTE: If the "current self-user" is speaking but muted, this will still be called. This does not apply to foreign clients
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function handleTalkStatusChanged(data) {
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let client = clientList.getByIds(data.payload.clientId, data.payload.connectionId);
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if (client) {
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client.talkStatus = data.payload.status;
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}
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console.log(channelList);
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console.log(clientList);
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}
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function handleClientSelfPropertyUpdated(data) {}
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84
old_js/js/objects.js
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84
old_js/js/objects.js
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@@ -0,0 +1,84 @@
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class Connection {
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constructor(id) {
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this.id = +id;
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}
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}
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class Channel {
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constructor(id, connectionId, name) {
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this.id = +id;
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this.connectionId = +connectionId;
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this.name = name;
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}
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}
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class Client {
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constructor(id, connectionId, channel, name, inputMuted = false, outputMuted = false, talkStatus = 0) {
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this.id = +id;
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this.connectionId = +connectionId;
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this.channel = channel;
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this.name = name;
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this.inputMuted = inputMuted;
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this.outputMuted = outputMuted;
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this.talkStatus = talkStatus;
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console.log(`Client created: ${this.id} - ${this.name}`);
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}
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isMuted() {
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return this.inputMuted == true || this.outputMuted == true;
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}
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isHidden() {
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return (
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(CONFIG.hideSilent && (this.talkStatus == 0 || this.isMuted())) || (CONFIG.hideSelf && this.id == selfClient.id)
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);
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}
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}
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class List {
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constructor(items = []) {
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this.items = items;
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}
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getByIds(id, connectionId) {
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id = +id;
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connectionId = +connectionId;
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console.log(id, connectionId);
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return this.items.filter((obj) => {
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return obj.id == id && obj.connectionId == connectionId;
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})[0];
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}
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add(item) {
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this.items.push(item);
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// if (!this.getById(item.id)) {
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// this.items.push(item);
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// } else {
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// console.error(`An item with id ${item.id} already exists in list`);
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// }
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}
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remove(item) {
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this.items.splice(this.items.indexOf(item), 1);
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}
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clear() {
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this.items = [];
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}
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setItems(items) {
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// Never tested
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let duplicateFound = false;
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items.forEach((e1, i) => {
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items.forEach((e2, j) => {
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if (e1.id === e2.id && i != j) {
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duplicateFound = true;
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}
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});
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});
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if (!duplicateFound) {
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this.items = items;
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}
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}
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}
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42
old_js/js/parser.js
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42
old_js/js/parser.js
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@@ -0,0 +1,42 @@
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// Parse teamspeak channel structure into our objects
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function parseChannelInfos(channelInfos, connectionId) {
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let result = [];
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let rootChannels = channelInfos.rootChannels;
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let subChannels = channelInfos.subChannels;
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rootChannels.forEach((rc) => {
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result.push(new Channel(rc.id, connectionId, rc.properties.name));
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if (subChannels !== null && rc.id in subChannels) {
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subChannels[rc.id].forEach((sc) => {
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result.push(new Channel(sc.id, connectionId, sc.properties.name));
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});
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}
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});
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return result;
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}
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// Parse teamspeak clients into our objects
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function parseClientInfos(clientInfos, connectionId) {
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let result = [];
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clientInfos.forEach((e) => {
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console.log("-----------------------------------");
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console.log(e);
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console.log(connectionId);
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console.log(channelList.items);
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console.log(channelList.getByIds(e.channelId, connectionId));
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console.log("-----------------------------------");
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result.push(
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new Client(
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e.id,
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connectionId,
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channelList.getByIds(e.channelId, connectionId),
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e.properties.nickname,
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e.properties.inputMuted,
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e.properties.outputMuted
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)
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);
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});
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return result;
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}
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12
old_js/js/utils.js
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12
old_js/js/utils.js
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@@ -0,0 +1,12 @@
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function getClientsInChannel(channel) {
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let result = [];
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clientList.items.forEach((e) => {
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if (e.channel) {
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if (e.channel.id == channel.id) {
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result.push(e);
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}
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}
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});
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return result;
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}
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Block a user