Files
teamspeak-obs-overlay/src/handlers/teamspeak/dataHandler.ts
2023-06-29 12:53:17 +02:00

204 lines
7.6 KiB
TypeScript

import { IConnection, IChannel, IClient, ITS5DataHandler } from "@interfaces/teamspeak";
/**
* Handles data received from TS5 client (list of connections, channels and clients)
* Updates the states of App.tsx
*/
export class TS5DataHandler implements ITS5DataHandler {
// Local lists of connections, channels and clients
// These lists are used to keep track of the data, independent of the App.tsx state
localConnections: IConnection[];
localChannels: IChannel[];
localClients: IClient[];
// State setters for App.tsx
setConnections: React.Dispatch<React.SetStateAction<IConnection[]>>;
setChannels: React.Dispatch<React.SetStateAction<IChannel[]>>;
setClients: React.Dispatch<React.SetStateAction<IClient[]>>;
constructor(
// State setters for App.tsx
setConnections: React.Dispatch<React.SetStateAction<IConnection[]>>,
setChannels: React.Dispatch<React.SetStateAction<IChannel[]>>,
setClients: React.Dispatch<React.SetStateAction<IClient[]>>
) {
this.setConnections = setConnections;
this.setChannels = setChannels;
this.setClients = setClients;
this.localConnections = [];
this.localChannels = [];
this.localClients = [];
}
// Update App.tsx states
private updateConnectionsState() {
this.setConnections([...this.localConnections]);
}
private updateChannelsState() {
this.setChannels([...this.localChannels]);
}
private updateClientsState() {
this.setClients([...this.localClients]);
}
// Clear all data
clearAll() {
this.localConnections = [];
this.localChannels = [];
this.localClients = [];
this.updateConnectionsState();
this.updateChannelsState();
this.updateClientsState();
}
// Add data to local lists and update states
addConnection(connection: IConnection) {
console.log("Adding connection...", connection)
const existingConnection: IConnection | undefined = this.localConnections.find((localConnection: IConnection) => localConnection.id === connection.id);
if (existingConnection == undefined) {
this.localConnections.push(connection);
this.updateConnectionsState();
console.log("Connection added")
} else {
console.log("Connection already exists")
}
}
addChannel(channel: IChannel) {
console.log("Adding channel...", channel)
const existingChannel: IChannel | undefined = this.localChannels.find((localChannel: IChannel) => localChannel.id === channel.id && localChannel.connection.id === channel.connection.id);
if (existingChannel == undefined) {
this.localChannels.push(channel);
this.updateChannelsState();
console.log("Channel added")
} else {
console.log("Channel already exists")
}
}
addClient(client: IClient) {
console.log("Adding client...", client)
const existingClient: IClient | undefined = this.localClients.find((localClient: IClient) => localClient.id === client.id && localClient.channel?.connection.id === client.channel?.connection.id);
if (existingClient == undefined) {
this.localClients.push(client);
this.updateClientsState();
console.log("Client added")
} else {
console.log("Client already exists")
}
}
// Update data in local lists and update states
updateConnection(connection: IConnection) {
console.log("Updating connection...", connection)
const existingConnection: IConnection | undefined = this.localConnections.find((localConnection: IConnection) => localConnection.id === connection.id);
if (existingConnection !== undefined) {
this.localConnections[this.localConnections.indexOf(existingConnection)] = connection;
this.updateConnectionsState();
console.log("Connection updated")
} else {
console.log("Connection does not exist")
}
}
updateChannel(channel: IChannel) {
console.log("Updating channel...", channel)
const existingChannel: IChannel | undefined = this.localChannels.find((localChannel: IChannel) => localChannel.id === channel.id && localChannel.connection.id === channel.connection.id);
if (existingChannel !== undefined) {
this.localChannels[this.localChannels.indexOf(existingChannel)] = channel;
this.updateChannelsState();
console.log("Channel updated")
} else {
console.log("Channel does not exist")
}
}
updateClient(client: IClient) {
console.log("Updating client...", client)
const existingClient: IClient | undefined = this.localClients.find((localClient: IClient) => localClient.id === client.id && localClient.channel?.connection.id === client.channel?.connection.id);
if (existingClient !== undefined) {
this.localClients[this.localClients.indexOf(existingClient)] = client;
this.updateClientsState();
console.log("Client updated")
} else {
console.log("Client does not exist")
}
}
// Remove data from local lists and update states
removeConnection(connection: IConnection) {
console.log("Removing connection...", connection)
const existingConnection: IConnection | undefined = this.localConnections.find((localConnection: IConnection) => localConnection.id === connection.id);
if (existingConnection !== undefined) {
this.localConnections.splice(this.localConnections.indexOf(existingConnection), 1);
// Remove all channels and clients associated with the connection
this.localChannels = this.localChannels.filter((localChannel: IChannel) => localChannel.connection.id !== connection.id);
this.localClients = this.localClients.filter((localClient: IClient) => localClient.channel?.connection.id !== connection.id);
this.updateChannelsState();
this.updateClientsState();
this.updateConnectionsState();
console.log("Connection removed")
} else {
console.log("Connection does not exist")
}
}
removeChannel(channel: IChannel) {
console.log("Removing channel...", channel)
const existingChannel: IChannel | undefined = this.localChannels.find((localChannel: IChannel) => localChannel.id === channel.id && localChannel.connection.id === channel.connection.id);
if (existingChannel !== undefined) {
this.localChannels.splice(this.localChannels.indexOf(existingChannel), 1);
// Remove all clients associated with the channel
this.localClients = this.localClients.filter((localClient: IClient) => localClient.channel?.id !== channel.id);
this.updateClientsState();
this.updateChannelsState();
console.log("Channel removed")
} else {
console.log("Channel does not exist")
}
}
removeClient(client: IClient) {
console.log("Removing client...", client)
const existingClient: IClient | undefined = this.localClients.find((localClient: IClient) => localClient.id === client.id && localClient.channel?.connection.id === client.channel?.connection.id);
if (existingClient !== undefined) {
this.localClients.splice(this.localClients.indexOf(existingClient), 1);
this.updateClientsState();
console.log("Client removed")
} else {
console.log("Client does not exist")
}
}
// Helper functions
getConnectionById(id: number): IConnection | undefined {
return this.localConnections.find((connection: IConnection) => connection.id === id);
}
getChannelById(id: number, connectionId: number): IChannel | undefined {
return this.localChannels.find((channel: IChannel) => channel.id === id && channel.connection?.id === connectionId);
}
getClientById(id: number, connectionId: number): IClient | undefined {
return this.localClients.find((client: IClient) => client.id === id && client.channel?.connection.id === connectionId);
}
}