diff --git a/Assets/Scenes/SampleScene.unity b/Assets/Scenes/SampleScene.unity index db4eb0c..3a978ee 100644 --- a/Assets/Scenes/SampleScene.unity +++ b/Assets/Scenes/SampleScene.unity @@ -223,37 +223,6 @@ Transform: m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &927753397 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 927753398} - m_Layer: 0 - m_Name: pivot - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &927753398 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 927753397} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 1549916943} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1432161433 GameObject: m_ObjectHideFlags: 0 @@ -326,7 +295,7 @@ SpriteRenderer: m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 - m_SortingOrder: 0 + m_SortingOrder: 1 m_Sprite: {fileID: -2413806693520163455, guid: a86470a33a6bf42c4b3595704624658b, type: 3} m_Color: {r: 1, g: 0, b: 0, a: 1} m_FlipX: 0 @@ -383,7 +352,6 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b794f37801ab66d4496dd16ee2294dee, type: 3} m_Name: m_EditorClassIdentifier: - pivotPoint: {fileID: 927753397} --- !u!212 &1549916942 SpriteRenderer: m_ObjectHideFlags: 0 @@ -444,11 +412,10 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1549916940} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -0.4058, y: -0.20593682, z: 0} + m_LocalPosition: {x: -3.17, y: -0.20593682, z: 0} m_LocalScale: {x: 18.39, y: 1, z: 1} m_ConstrainProportionsScale: 1 - m_Children: - - {fileID: 927753398} + m_Children: [] m_Father: {fileID: 0} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -525,11 +492,11 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 487205225613997096, guid: def66282a1c498e4c906a02f6bbd214e, type: 3} propertyPath: m_LocalPosition.x - value: -2.57 + value: -12.7 objectReference: {fileID: 0} - target: {fileID: 487205225613997096, guid: def66282a1c498e4c906a02f6bbd214e, type: 3} propertyPath: m_LocalPosition.y - value: -3.07 + value: -3.2 objectReference: {fileID: 0} - target: {fileID: 487205225613997096, guid: def66282a1c498e4c906a02f6bbd214e, type: 3} propertyPath: m_LocalPosition.z diff --git a/ProjectSettings/TagManager.asset b/ProjectSettings/TagManager.asset index ae6ccfc..bb2bed5 100644 --- a/ProjectSettings/TagManager.asset +++ b/ProjectSettings/TagManager.asset @@ -5,6 +5,7 @@ TagManager: serializedVersion: 2 tags: - GameManager + - TrafficNode layers: - Default - TransparentFX