nodes in street

This commit is contained in:
Janis
2022-12-02 17:30:00 +01:00
parent f6cc7080e4
commit f0cbf7239e
10 changed files with 384 additions and 58 deletions

View File

@@ -4,14 +4,24 @@ using UnityEngine;
public class TrafficNode : MonoBehaviour
{
[SerializeField]
private List<TrafficNode> nextTrafficNodes;
private List<TrafficNode> nextTrafficNodes = new List<TrafficNode>();
[SerializeField]
private float speed = 5.0f;
public float GetSpeed() { return speed; }
public List<TrafficNode> GetNextTrafficNodes() { return nextTrafficNodes; }
public void AddNextNode(TrafficNode node)
public void AddNextNode(TrafficNode newNode)
{
nextTrafficNodes.Add(node);
nextTrafficNodes.Add(newNode);
}
public void RemoveNextNode(TrafficNode node)
{
nextTrafficNodes.Remove(node);
}
private void OnDrawGizmos()
{
Gizmos.color = Color.green;