mirror of
https://github.com/DerTyp7/traffic-unity.git
synced 2025-10-30 05:07:10 +01:00
Add project files.
This commit is contained in:
28
Assets/Scripts/TrafficSystem/TrafficNode.cs
Normal file
28
Assets/Scripts/TrafficSystem/TrafficNode.cs
Normal file
@@ -0,0 +1,28 @@
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class TrafficNode : MonoBehaviour
|
||||
{
|
||||
[SerializeField]
|
||||
private List<TrafficNode> nextTrafficNodes;
|
||||
|
||||
public List<TrafficNode> GetNextTrafficNodes() { return nextTrafficNodes; }
|
||||
|
||||
public void AddNextNode(TrafficNode node)
|
||||
{
|
||||
nextTrafficNodes.Add(node);
|
||||
}
|
||||
private void OnDrawGizmos()
|
||||
{
|
||||
Gizmos.color = Color.green;
|
||||
Gizmos.DrawSphere(transform.position, 0.2f);
|
||||
foreach (TrafficNode node in nextTrafficNodes)
|
||||
{
|
||||
if (node != null)
|
||||
{
|
||||
Gizmos.color = Color.blue;
|
||||
Gizmos.DrawLine(transform.position, node.transform.position);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user