Files
traffic-unity/Assets/Scripts/PrefabDictionary.cs
2022-12-02 17:30:00 +01:00

14 lines
238 B
C#

using UnityEngine;
public class PrefabDictionary : MonoBehaviour
{
public static PrefabDictionary instance;
public GameObject nodePrefab;
void Awake()
{
if (instance == null)
instance = this;
}
}