mirror of
https://github.com/DerTyp7/defrain-shooter-unity.git
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PostProcessing & Universal RP
added PostProcessing and Universal Render Pipeline from the Packet Manager. You can disable PostProcessing (If it lags too much) by disabling PostProcessingVolume in the Hierarchy. added some fancy lights to the test scnee added dirt texture to the camera added bloom to the lights added light to explosion from grenade
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56
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Normal file
90
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--- !u!114 &11400000
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m_Name: Volume Profile
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m_EditorClassIdentifier:
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settings:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Script: {fileID: 11500000, guid: 6050e2d5de785ce4d931e4dbdbf2d755, type: 3}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -26,10 +26,11 @@ public class DebugCanvas : MonoBehaviour
|
|||||||
try
|
try
|
||||||
{
|
{
|
||||||
Player = GameObject.FindGameObjectWithTag("Player").gameObject;
|
Player = GameObject.FindGameObjectWithTag("Player").gameObject;
|
||||||
|
Debug.Log("Player Found");
|
||||||
}
|
}
|
||||||
catch
|
catch
|
||||||
{
|
{
|
||||||
Debug.Log("DEBUG CANVAS PLAYER NOT YET FOUND");
|
//Debug.Log("DEBUG CANVAS PLAYER NOT YET FOUND");
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -10,6 +10,8 @@ public class Grenade : MonoBehaviour
|
|||||||
[SerializeField] float explosionForce = 500f;
|
[SerializeField] float explosionForce = 500f;
|
||||||
[SerializeField] float grenadeRadius = 3f;
|
[SerializeField] float grenadeRadius = 3f;
|
||||||
[SerializeField] bool hasExploded = false;
|
[SerializeField] bool hasExploded = false;
|
||||||
|
[Tooltip("After how many seconds the explosion Gameobject gets deleted!")]
|
||||||
|
[SerializeField] float lengthOfExplosion = 1;
|
||||||
private float countdown;
|
private float countdown;
|
||||||
|
|
||||||
[Header("Explosion GameObject")]
|
[Header("Explosion GameObject")]
|
||||||
@@ -46,7 +48,7 @@ public class Grenade : MonoBehaviour
|
|||||||
// Spawns explosion particle
|
// Spawns explosion particle
|
||||||
GameObject spawnedExplosion = Instantiate(explodeParticle, transform.position, transform.rotation);
|
GameObject spawnedExplosion = Instantiate(explodeParticle, transform.position, transform.rotation);
|
||||||
// Destroys explosion particle after on second
|
// Destroys explosion particle after on second
|
||||||
Destroy(spawnedExplosion, 1);
|
Destroy(spawnedExplosion, lengthOfExplosion);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
8
Assets/Skybox.meta
Normal file
8
Assets/Skybox.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
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fileFormatVersion: 2
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guid: 6ad96887895e0ca468fe5ec54ccb12e1
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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|
assetBundleVariant:
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9
Assets/Skybox/Cubemaps.meta
Normal file
9
Assets/Skybox/Cubemaps.meta
Normal file
@@ -0,0 +1,9 @@
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|
fileFormatVersion: 2
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guid: 05ed5ae0357ba2b42acc61e9297be678
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folderAsset: yes
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timeCreated: 1461296087
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licenseType: Store
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DefaultImporter:
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userData:
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assetBundleName:
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assetBundleVariant:
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BIN
Assets/Skybox/Cubemaps/daytime.hdr
Normal file
BIN
Assets/Skybox/Cubemaps/daytime.hdr
Normal file
Binary file not shown.
58
Assets/Skybox/Cubemaps/daytime.hdr.meta
Normal file
58
Assets/Skybox/Cubemaps/daytime.hdr.meta
Normal file
@@ -0,0 +1,58 @@
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|
fileFormatVersion: 2
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guid: 1cde0e200e792cb4491204276a656490
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timeCreated: 1461295458
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licenseType: Store
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TextureImporter:
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fileIDToRecycleName:
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8900000: generatedCubemap
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serializedVersion: 2
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mipmaps:
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fadeOut: 0
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borderMipMap: 0
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|
mipMapFadeDistanceEnd: 3
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bumpmap:
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convertToNormalMap: 0
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externalNormalMap: 0
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heightScale: 0.25
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normalMapFilter: 0
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isReadable: 0
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grayScaleToAlpha: 0
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generateCubemap: 6
|
||||||
|
cubemapConvolution: 0
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||||||
|
cubemapConvolutionSteps: 7
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||||||
|
cubemapConvolutionExponent: 1.5
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seamlessCubemap: 0
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|
textureFormat: -1
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maxTextureSize: 4096
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textureSettings:
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filterMode: -1
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aniso: -1
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mipBias: -1
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nPOTScale: 1
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lightmap: 0
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rGBM: 0
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compressionQuality: 50
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allowsAlphaSplitting: 0
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spriteMode: 0
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spriteExtrude: 1
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spriteMeshType: 1
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alignment: 0
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spritePivot: {x: 0.5, y: 0.5}
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spriteBorder: {x: 0, y: 0, z: 0, w: 0}
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spritePixelsToUnits: 100
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alphaIsTransparency: 0
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textureType: 3
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buildTargetSettings: []
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spriteSheet:
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sprites: []
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outline: []
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spritePackingTag:
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userData:
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assetBundleName:
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assetBundleVariant:
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BIN
Assets/Skybox/Cubemaps/sunset.hdr
Normal file
BIN
Assets/Skybox/Cubemaps/sunset.hdr
Normal file
Binary file not shown.
58
Assets/Skybox/Cubemaps/sunset.hdr.meta
Normal file
58
Assets/Skybox/Cubemaps/sunset.hdr.meta
Normal file
@@ -0,0 +1,58 @@
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|
fileFormatVersion: 2
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guid: 656a59a5ff93c46498416d97e5c16b66
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timeCreated: 1461295459
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licenseType: Store
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TextureImporter:
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fileIDToRecycleName:
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8900000: generatedCubemap
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serializedVersion: 2
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mipmaps:
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|
mipMapMode: 0
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|
enableMipMap: 1
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linearTexture: 0
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correctGamma: 0
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|
fadeOut: 0
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borderMipMap: 0
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|
mipMapFadeDistanceStart: 1
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|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
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|
convertToNormalMap: 0
|
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|
externalNormalMap: 0
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|
heightScale: 0.25
|
||||||
|
normalMapFilter: 0
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||||||
|
isReadable: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 6
|
||||||
|
cubemapConvolution: 0
|
||||||
|
cubemapConvolutionSteps: 7
|
||||||
|
cubemapConvolutionExponent: 1.5
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: -1
|
||||||
|
maxTextureSize: 4096
|
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|
textureSettings:
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|
filterMode: -1
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|
aniso: -1
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|
mipBias: -1
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|
wrapMode: 1
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nPOTScale: 1
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lightmap: 0
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rGBM: 0
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compressionQuality: 50
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allowsAlphaSplitting: 0
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spriteMode: 0
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spriteExtrude: 1
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|
spriteMeshType: 1
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|
alignment: 0
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spritePivot: {x: 0.5, y: 0.5}
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spriteBorder: {x: 0, y: 0, z: 0, w: 0}
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spritePixelsToUnits: 100
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alphaIsTransparency: 0
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textureType: 3
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buildTargetSettings: []
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spriteSheet:
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sprites: []
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outline: []
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spritePackingTag:
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userData:
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assetBundleName:
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assetBundleVariant:
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9
Assets/Skybox/Materials.meta
Normal file
9
Assets/Skybox/Materials.meta
Normal file
@@ -0,0 +1,9 @@
|
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|
fileFormatVersion: 2
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|
guid: c24b7eb175a60b744b7defb86dbc1722
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|
folderAsset: yes
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timeCreated: 1461296250
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|
licenseType: Store
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|
DefaultImporter:
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|
userData:
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|
assetBundleName:
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|
assetBundleVariant:
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@@ -7,17 +7,15 @@ Material:
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m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
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m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_Name: New Material
|
m_Name: Skybox_Daytime
|
||||||
m_Shader: {fileID: 210, guid: 0000000000000000f000000000000000, type: 0}
|
m_Shader: {fileID: 103, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
m_ShaderKeywords: _ALPHABLEND_ON
|
m_ShaderKeywords:
|
||||||
m_LightmapFlags: 0
|
m_LightmapFlags: 5
|
||||||
m_EnableInstancingVariants: 0
|
m_EnableInstancingVariants: 0
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||||||
m_DoubleSidedGI: 0
|
m_DoubleSidedGI: 0
|
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m_CustomRenderQueue: 3000
|
m_CustomRenderQueue: 1000
|
||||||
stringTagMap:
|
stringTagMap: {}
|
||||||
RenderType: Transparent
|
disabledShaderPasses: []
|
||||||
disabledShaderPasses:
|
|
||||||
- ALWAYS
|
|
||||||
m_SavedProperties:
|
m_SavedProperties:
|
||||||
serializedVersion: 3
|
serializedVersion: 3
|
||||||
m_TexEnvs:
|
m_TexEnvs:
|
||||||
@@ -42,7 +40,7 @@ Material:
|
|||||||
m_Scale: {x: 1, y: 1}
|
m_Scale: {x: 1, y: 1}
|
||||||
m_Offset: {x: 0, y: 0}
|
m_Offset: {x: 0, y: 0}
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- _MainTex:
|
- _MainTex:
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m_Texture: {fileID: 10307, guid: 0000000000000000f000000000000000, type: 0}
|
m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
|
m_Scale: {x: 1, y: 1}
|
||||||
m_Offset: {x: 0, y: 0}
|
m_Offset: {x: 0, y: 0}
|
||||||
- _MetallicGlossMap:
|
- _MetallicGlossMap:
|
||||||
@@ -57,42 +55,28 @@ Material:
|
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m_Texture: {fileID: 0}
|
m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
|
m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Offset: {x: 0, y: 0}
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m_Ints: []
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m_Floats:
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|
||||||
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|
||||||
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|
|
||||||
- _Cutoff: 0.5
|
- _Cutoff: 0.5
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||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
- _Glossiness: 0.5
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||||||
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|
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|
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|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
- _Mode: 4
|
|
||||||
- _OcclusionStrength: 1
|
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||||||
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|
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||||||
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|
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|
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|
|
||||||
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|
|
||||||
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|
||||||
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|
|
||||||
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|
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|
||||||
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|
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|
||||||
m_Colors:
|
m_Colors:
|
||||||
- _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
|
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
- _Color: {r: 1, g: 0.5466225, b: 0.17358488, a: 1}
|
|
||||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||||
- _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
|
- _Tint: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
|
||||||
m_BuildTextureStacks: []
|
m_BuildTextureStacks: []
|
||||||
8
Assets/Skybox/Materials/Skybox_Daytime.mat.meta
Normal file
8
Assets/Skybox/Materials/Skybox_Daytime.mat.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
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|
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|
guid: 71f14a2d79f732f4d9893ef1b911f4ff
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|
timeCreated: 1461296164
|
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|
licenseType: Store
|
||||||
|
NativeFormatImporter:
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|
userData:
|
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|
assetBundleName:
|
||||||
|
assetBundleVariant:
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@@ -7,13 +7,13 @@ Material:
|
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m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
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m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
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m_Name: Red
|
m_Name: Skybox_Sunset
|
||||||
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
|
m_Shader: {fileID: 103, guid: 0000000000000000f000000000000000, type: 0}
|
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m_ShaderKeywords:
|
m_ShaderKeywords:
|
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m_LightmapFlags: 4
|
m_LightmapFlags: 5
|
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m_EnableInstancingVariants: 0
|
m_EnableInstancingVariants: 0
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|
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stringTagMap: {}
|
stringTagMap: {}
|
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disabledShaderPasses: []
|
disabledShaderPasses: []
|
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m_SavedProperties:
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m_SavedProperties:
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@@ -55,25 +55,28 @@ Material:
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|
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m_Scale: {x: 1, y: 1}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Offset: {x: 0, y: 0}
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|
- _Tex:
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|
ps4GPU800MHz: 1
|
||||||
ps4attribEyeToEyeDistanceSettingVR: 0
|
ps4attribEyeToEyeDistanceSettingVR: 0
|
||||||
ps4IncludedModules: []
|
ps4IncludedModules: []
|
||||||
@@ -591,7 +595,20 @@ PlayerSettings:
|
|||||||
webGLThreadsSupport: 0
|
webGLThreadsSupport: 0
|
||||||
webGLDecompressionFallback: 0
|
webGLDecompressionFallback: 0
|
||||||
scriptingDefineSymbols:
|
scriptingDefineSymbols:
|
||||||
1: MIRROR;MIRROR_17_0_OR_NEWER;MIRROR_18_0_OR_NEWER;MIRROR_24_0_OR_NEWER;MIRROR_26_0_OR_NEWER;MIRROR_27_0_OR_NEWER;MIRROR_28_0_OR_NEWER;MIRROR_29_0_OR_NEWER;MIRROR_30_0_OR_NEWER;MIRROR_30_5_2_OR_NEWER;MIRROR_32_1_2_OR_NEWER;MIRROR_32_1_4_OR_NEWER;MIRROR_35_0_OR_NEWER;MIRROR_35_1_OR_NEWER;MIRROR_37_0_OR_NEWER;MIRROR_38_0_OR_NEWER;MIRROR_39_0_OR_NEWER;MIRROR_40_0_OR_NEWER;MIRROR_41_0_OR_NEWER;MIRROR_42_0_OR_NEWER;MIRROR_43_0_OR_NEWER;MIRROR_44_0_OR_NEWER;MIRROR_46_0_OR_NEWER;MIRROR_47_0_OR_NEWER;MIRROR_53_0_OR_NEWER
|
Android: UNITY_POST_PROCESSING_STACK_V2
|
||||||
|
CloudRendering: UNITY_POST_PROCESSING_STACK_V2
|
||||||
|
EmbeddedLinux: UNITY_POST_PROCESSING_STACK_V2
|
||||||
|
GameCoreXboxOne: UNITY_POST_PROCESSING_STACK_V2
|
||||||
|
Lumin: UNITY_POST_PROCESSING_STACK_V2
|
||||||
|
Nintendo Switch: UNITY_POST_PROCESSING_STACK_V2
|
||||||
|
PS4: UNITY_POST_PROCESSING_STACK_V2
|
||||||
|
PS5: UNITY_POST_PROCESSING_STACK_V2
|
||||||
|
Stadia: UNITY_POST_PROCESSING_STACK_V2
|
||||||
|
Standalone: MIRROR;MIRROR_17_0_OR_NEWER;MIRROR_18_0_OR_NEWER;MIRROR_24_0_OR_NEWER;MIRROR_26_0_OR_NEWER;MIRROR_27_0_OR_NEWER;MIRROR_28_0_OR_NEWER;MIRROR_29_0_OR_NEWER;MIRROR_30_0_OR_NEWER;MIRROR_30_5_2_OR_NEWER;MIRROR_32_1_2_OR_NEWER;MIRROR_32_1_4_OR_NEWER;MIRROR_35_0_OR_NEWER;MIRROR_35_1_OR_NEWER;MIRROR_37_0_OR_NEWER;MIRROR_38_0_OR_NEWER;MIRROR_39_0_OR_NEWER;MIRROR_40_0_OR_NEWER;MIRROR_41_0_OR_NEWER;MIRROR_42_0_OR_NEWER;MIRROR_43_0_OR_NEWER;MIRROR_44_0_OR_NEWER;MIRROR_46_0_OR_NEWER;MIRROR_47_0_OR_NEWER;MIRROR_53_0_OR_NEWER;UNITY_POST_PROCESSING_STACK_V2
|
||||||
|
WebGL: UNITY_POST_PROCESSING_STACK_V2
|
||||||
|
Windows Store Apps: UNITY_POST_PROCESSING_STACK_V2
|
||||||
|
XboxOne: UNITY_POST_PROCESSING_STACK_V2
|
||||||
|
tvOS: UNITY_POST_PROCESSING_STACK_V2
|
||||||
additionalCompilerArguments: {}
|
additionalCompilerArguments: {}
|
||||||
platformArchitecture: {}
|
platformArchitecture: {}
|
||||||
scriptingBackend: {}
|
scriptingBackend: {}
|
||||||
@@ -686,4 +703,7 @@ PlayerSettings:
|
|||||||
organizationId:
|
organizationId:
|
||||||
cloudEnabled: 0
|
cloudEnabled: 0
|
||||||
legacyClampBlendShapeWeights: 0
|
legacyClampBlendShapeWeights: 0
|
||||||
|
playerDataPath:
|
||||||
|
forceSRGBBlit: 1
|
||||||
virtualTexturingSupportEnabled: 0
|
virtualTexturingSupportEnabled: 0
|
||||||
|
uploadClearedTextureDataAfterCreationFromScript: 1
|
||||||
|
|||||||
@@ -18,7 +18,7 @@ QualitySettings:
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shadowCascade2Split: 0.33333334
|
shadowCascade2Split: 0.33333334
|
||||||
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||||
shadowmaskMode: 0
|
shadowmaskMode: 0
|
||||||
blendWeights: 1
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skinWeights: 1
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textureQuality: 1
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textureQuality: 1
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||||||
anisotropicTextures: 0
|
anisotropicTextures: 0
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antiAliasing: 0
|
antiAliasing: 0
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@@ -40,6 +40,7 @@ QualitySettings:
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asyncUploadBufferSize: 16
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asyncUploadBufferSize: 16
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asyncUploadPersistentBuffer: 1
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asyncUploadPersistentBuffer: 1
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resolutionScalingFixedDPIFactor: 1
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resolutionScalingFixedDPIFactor: 1
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|
customRenderPipeline: {fileID: 0}
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excludedTargetPlatforms: []
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excludedTargetPlatforms: []
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- serializedVersion: 2
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name: Low
|
name: Low
|
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@@ -53,7 +54,7 @@ QualitySettings:
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shadowCascade2Split: 0.33333334
|
shadowCascade2Split: 0.33333334
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||||||
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||||
shadowmaskMode: 0
|
shadowmaskMode: 0
|
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blendWeights: 2
|
skinWeights: 2
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textureQuality: 0
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textureQuality: 0
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anisotropicTextures: 0
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anisotropicTextures: 0
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antiAliasing: 0
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antiAliasing: 0
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@@ -75,6 +76,7 @@ QualitySettings:
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asyncUploadBufferSize: 16
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asyncUploadPersistentBuffer: 1
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asyncUploadPersistentBuffer: 1
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resolutionScalingFixedDPIFactor: 1
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resolutionScalingFixedDPIFactor: 1
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customRenderPipeline: {fileID: 0}
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excludedTargetPlatforms: []
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excludedTargetPlatforms: []
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- serializedVersion: 2
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- serializedVersion: 2
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name: Medium
|
name: Medium
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@@ -88,7 +90,7 @@ QualitySettings:
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shadowCascade2Split: 0.33333334
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shadowCascade2Split: 0.33333334
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
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shadowmaskMode: 0
|
shadowmaskMode: 0
|
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blendWeights: 2
|
skinWeights: 2
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textureQuality: 0
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textureQuality: 0
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anisotropicTextures: 1
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anisotropicTextures: 1
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antiAliasing: 0
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antiAliasing: 0
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@@ -110,6 +112,7 @@ QualitySettings:
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asyncUploadBufferSize: 16
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asyncUploadBufferSize: 16
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asyncUploadPersistentBuffer: 1
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asyncUploadPersistentBuffer: 1
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resolutionScalingFixedDPIFactor: 1
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resolutionScalingFixedDPIFactor: 1
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|
customRenderPipeline: {fileID: 0}
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excludedTargetPlatforms: []
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excludedTargetPlatforms: []
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- serializedVersion: 2
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- serializedVersion: 2
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name: High
|
name: High
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@@ -123,7 +126,7 @@ QualitySettings:
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shadowCascade2Split: 0.33333334
|
shadowCascade2Split: 0.33333334
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
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shadowmaskMode: 1
|
shadowmaskMode: 1
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blendWeights: 2
|
skinWeights: 2
|
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textureQuality: 0
|
textureQuality: 0
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anisotropicTextures: 1
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anisotropicTextures: 1
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antiAliasing: 0
|
antiAliasing: 0
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@@ -145,6 +148,7 @@ QualitySettings:
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asyncUploadBufferSize: 16
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asyncUploadBufferSize: 16
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asyncUploadPersistentBuffer: 1
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asyncUploadPersistentBuffer: 1
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resolutionScalingFixedDPIFactor: 1
|
resolutionScalingFixedDPIFactor: 1
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|
customRenderPipeline: {fileID: 0}
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excludedTargetPlatforms: []
|
excludedTargetPlatforms: []
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- serializedVersion: 2
|
- serializedVersion: 2
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name: Very High
|
name: Very High
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@@ -158,7 +162,7 @@ QualitySettings:
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shadowCascade2Split: 0.33333334
|
shadowCascade2Split: 0.33333334
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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shadowmaskMode: 1
|
shadowmaskMode: 1
|
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blendWeights: 4
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skinWeights: 4
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textureQuality: 0
|
textureQuality: 0
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anisotropicTextures: 2
|
anisotropicTextures: 2
|
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antiAliasing: 2
|
antiAliasing: 2
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@@ -180,10 +184,11 @@ QualitySettings:
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asyncUploadBufferSize: 16
|
asyncUploadBufferSize: 16
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asyncUploadPersistentBuffer: 1
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asyncUploadPersistentBuffer: 1
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resolutionScalingFixedDPIFactor: 1
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resolutionScalingFixedDPIFactor: 1
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|
customRenderPipeline: {fileID: 0}
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excludedTargetPlatforms: []
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excludedTargetPlatforms: []
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- serializedVersion: 2
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- serializedVersion: 2
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name: Ultra
|
name: Ultra
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pixelLightCount: 4
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pixelLightCount: 20
|
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shadows: 2
|
shadows: 2
|
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shadowResolution: 2
|
shadowResolution: 2
|
||||||
shadowProjection: 1
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shadowProjection: 1
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@@ -193,10 +198,10 @@ QualitySettings:
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shadowCascade2Split: 0.33333334
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shadowCascade2Split: 0.33333334
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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shadowmaskMode: 1
|
shadowmaskMode: 1
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blendWeights: 4
|
skinWeights: 4
|
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textureQuality: 0
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textureQuality: 0
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anisotropicTextures: 2
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anisotropicTextures: 2
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antiAliasing: 2
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antiAliasing: 0
|
||||||
softParticles: 1
|
softParticles: 1
|
||||||
softVegetation: 1
|
softVegetation: 1
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realtimeReflectionProbes: 1
|
realtimeReflectionProbes: 1
|
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@@ -215,6 +220,7 @@ QualitySettings:
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asyncUploadBufferSize: 16
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asyncUploadBufferSize: 16
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asyncUploadPersistentBuffer: 1
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asyncUploadPersistentBuffer: 1
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resolutionScalingFixedDPIFactor: 1
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resolutionScalingFixedDPIFactor: 1
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|
customRenderPipeline: {fileID: 11400000, guid: 93eea91579aed944f96c9e03e1061110, type: 2}
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excludedTargetPlatforms: []
|
excludedTargetPlatforms: []
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m_PerPlatformDefaultQuality:
|
m_PerPlatformDefaultQuality:
|
||||||
Android: 2
|
Android: 2
|
||||||
@@ -223,6 +229,7 @@ QualitySettings:
|
|||||||
Nintendo Switch: 5
|
Nintendo Switch: 5
|
||||||
PS4: 5
|
PS4: 5
|
||||||
PSP2: 2
|
PSP2: 2
|
||||||
|
Server: 0
|
||||||
Stadia: 5
|
Stadia: 5
|
||||||
Standalone: 5
|
Standalone: 5
|
||||||
WebGL: 3
|
WebGL: 3
|
||||||
|
|||||||
16
ProjectSettings/ShaderGraphSettings.asset
Normal file
16
ProjectSettings/ShaderGraphSettings.asset
Normal file
@@ -0,0 +1,16 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!114 &1
|
||||||
|
MonoBehaviour:
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|
m_ObjectHideFlags: 61
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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|
m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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|
m_Script: {fileID: 11500000, guid: de02f9e1d18f588468e474319d09a723, type: 3}
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||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
customInterpolatorErrorThreshold: 32
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||||||
|
customInterpolatorWarningThreshold: 16
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||||||
15
ProjectSettings/URPProjectSettings.asset
Normal file
15
ProjectSettings/URPProjectSettings.asset
Normal file
@@ -0,0 +1,15 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!114 &1
|
||||||
|
MonoBehaviour:
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m_ObjectHideFlags: 61
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_EditorHideFlags: 0
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|
m_Script: {fileID: 11500000, guid: 247994e1f5a72c2419c26a37e9334c01, type: 3}
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|
m_Name:
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|
m_EditorClassIdentifier:
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|
m_LastMaterialVersion: 5
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@@ -6,12 +6,24 @@ EditorUserSettings:
|
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serializedVersion: 4
|
serializedVersion: 4
|
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|
m_ConfigSettings:
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RecentlyUsedSceneGuid-0:
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RecentlyUsedSceneGuid-0:
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RecentlyUsedSceneGuid-1:
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RecentlyUsedSceneGuid-1:
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RecentlyUsedSceneGuid-2:
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RecentlyUsedSceneGuid-2:
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RecentlyUsedSceneGuid-4:
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RecentlyUsedSceneGuid-5:
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RecentlyUsedScenePath-0:
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Reference in New Issue
Block a user