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idk 2
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@@ -7,14 +7,26 @@ public class JoinBtnScript : MonoBehaviour
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{
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[SerializeField] private TMP_InputField inputIp;
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[SerializeField] private TMP_InputField inputUsername;
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<<<<<<< Updated upstream
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=======
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private JoinLeaveManager joinLeaveManager;
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>>>>>>> Stashed changes
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private void Start()
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{
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gameObject.GetComponent<Button>().onClick.AddListener(JoinServer);
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<<<<<<< Updated upstream
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=======
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joinLeaveManager = GameObject.Find("GameManager").GetComponent<JoinLeaveManager>();
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>>>>>>> Stashed changes
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}
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public void JoinServer()
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{
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<<<<<<< Updated upstream
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NetworkClient.Connect(inputIp.text);
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=======
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joinLeaveManager.Join(inputIp.text, inputUsername.text);
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>>>>>>> Stashed changes
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}
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}
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